I was managing a game store at the time this came out. I bought the very first copy that came in the store, along with a Dual Shock. I took it home after work and started playing right away. At like 2 in the morning, my roommate knocked on my door and I realized that I had missed dinner entirely and was dehydrated. We went out for food, and it was like culture shock. I wanted to go back into the game world, not be in the real one. I have never before or since had a game affect me that way. Speaks volumes to just how awesome it truly is.
Mei Ling still remains to this day, one of my most favorite saving mechanic in-game. The amount of dialogue she has and way events affect what she says really makes her feel lifelike.
In the Japanese version of MGS when you have save data from two games made by Kojima, when Mantis scans your memory card then Kojima will thank you for supporting him.
When 1998 Game have so much content and so much Thought put into it that most of the current games can't even get 10% of it ... I am glad i did play it in my childhood and yet still playing it
There is a third option to beat Mantis: if you die 4 times, you can shoot at the two statues, once in the Mantis' office, once they are destroyed, then Mantis won't be able to read your movements. When you fight against Vulcan Raven, Rations can freeze, but if you go to the bathroom, you can defrost them in the hand dryer. If the guards spot you more than 10 times, the Pal Key will be at the bottom of the water, if they only do it less than 10 times, a rat will eat it.
Finally, a short story: once, my brother was playing against Vulcan Raven, and I was watching him. When you meet Raven at the Warehouse, he freezes Snake with some kind on super natural power. I swear in the actual gameplay, Raven did the same thing. My brother couldn't move Snake. We never saw that ever again. I don't know if actually was part of the battle, or if my disc was broken.
One thing I missed for the longest time was the "secret" codec call and cut scene that explains how Liquid survived the Hind D crashing. It's in the snow field, immediately after the 2nd fight with Sniper Wolf. Simply hug the wall along the far right of the area and the camera will pan out further to the mountainside. Here you will see an open parachute laid out that Liquid used to escape the Hind D as it was falling from the sky.
I've been playing the PS1 Japanese Integral version lately, such a shame we never got it. Although, I'm pretty sure the western PC port of it is based on Integral. At the very least, I know the PC version has that extra first person mode available.
I'm not sure if this counts... but on the MGS demo (in PAL regions, at least) if you pick up the SOCOM from the truck, make your way all the way to the hangar, then backtrack all the way back to the truck you will find a Nikita launcher. Don't think it's in the full game, though.
I can't believe I forgot about some of these. I been playing it again on my old PS2. I remember being so excited to play this game when I got home from school. I was in 6th grade and most of the kids were playing it as well. It made for good conversation the next day at lunch. As we all progressed the game at different paces. If one of my friends was stuck at a boss battle we gave each other advice on beating them and vice versa. The content was so immersive that all my friends had different codec calls to talk about. Then of my friends Mark was the type to hunt for glitches and hidden things. He was the one that kept us up to speed on some of odd things in the game. He also was the only one of us that had a Gameshark. So he was like the god of video games back then lol. I remember us looking up codes during computer class for him to try on games. We thought that was the shit back then and that we were really doing something. Im suprised he never became a game coder or developer. What made this game so great is it always seemed to evolve during replays. This is why I have played it over and over througout the years. I think my first play through took me over 3 weeks to beat it. That was playing 2-3 hours every afternoon. Its crazy to think how long the game can last yet you still miss things in it. Thanks to these newer games with pixelated graphics I can now share this treasure of a game with my nieces. They like playability and storylines better than graphics. When I was a kid it we were more concened about graphics and not the actual plot of the games. I apperciate this video and look forward to trying out a few of those glitches.