How to Learn Any Character in 3rd Strike | Street Fighter Third Strike Guide

firefeure

firefeure

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Usually people go straight to combos when learning a new character in 3rd Strike, but often this is not the best way to git gud. Today we're looking at a plethora of considerations for you to explore when picking up a new character in 3rd Strike.

LUA training mode - https://github.com/Grouflon/3rd_train...

Checkout Dtamraz who helped with ideas for this vid - @dtamraz4590

0:00 - Intro
0:39 - Which buttons earn knockdown?
2:10 - What buttons are particularly plus?
3:08 - What are my meter building buttons?
4:16 - Which buttons start up the fastest?
5:03 - Which buttons push away, which keep closer?
5:45 - Which buttons are the most damaging?
6:11 - Which buttons do the most stun?
7:02 - Which buttons are overhead?
7:45 - Which moves corner carry?
8:34 - What is my best kara button?
9:21 - What are my pokes?
10:00 - Are my character’s EX moves good?
10:52 - What moves can be kara’d?
12:08 - Do I have any 1 startup supers?
12:53 - What does my taunt do?
13:48 - How does my character's size affect their vulnerability?
14:43 - What ranges do characters land at after throw or super?
15:28 - What are my anti-airs?
16:11 - How can I land super?
17:25 - What is my corner spacing?
18:29 - Are my dashes airbourne?
19:02 - Do I have moves that close distance, where am I spaced afterwards?
19:40 - What are my chip options?
20:27 - Do I have wakeup reversals?
21:12 - At what ranges are parries valuable?
21:55 - What are my jump attacks?
23:25 - How can I earn meter on block safely?
24:06 - How do I escape the corner? Good options?
24:50 - How does my character set up tick throws and throw baits?
25:55 - What are my “outside” options against panicking opponents?
26:56 - What are my gimmicks and bait?
27:48 - What is my game plan?