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1. a killer that has a passive power that sometimes gives you tasks (for example, do 20% of a gen in x amount of time), and if you dont complete a task youll get marked for a y amount of time, this killer also could have an active ability thats maybe a projectile that hurts you if you are marked, but doesnt insta down (unlike m1 attacks), or maybe give you a task in chase (for example, dont drop a pallett for 3 seconds), i know this could be really disgusting with certain builds, but if the tasks are stuff the survivors actually need to do, then i think it would even encourage players to do important things.
2. a killer that can insta down a survivor when they a have a sin (i took this from the grimoire), if a survivor does something that angers this killer (maybe even other survivors, but i dont know what that should be), they would get aswell something like the ritual circles, and you can repent your sins theer, this would be a normal slow down, something that pig has for example, this concept is not that fleshed out, but i hope you see what i mean
3. and finally, this killer would be the hardest to implement, but it would be probably the coolest, each survivor gets a uniqe icon in the hud, and the killer would have 4 different powers, similar to vecna, you could cycle between these powers and each one would insta down the survivor with the same icon as your power, and if you use an other power you would only damage them (maybe if its too op, then you couldnt even down them, just with the power that you need), also these powers would be probably like an axe, maybe a simple lunge, vecna's skeletons, nemesis' whip, maybe even like a hillbilly-ish chainsaw sprint, and the catch is, you cant use m1 attacks, so this killer would require you to learn a lot, but rewards you for trying other playstiles
let me know your thoughts!