Sneaking into a bandit camp Knocking out bandit leader Dragging him to a secluded place Waiting for him to wake up Once he wakes up you go "you are awake, we spar now"
I think I met Chris Hunt or at least one of his team members about a decade ago at an indie game dev hangout in Bristol, England. I remember having Kenshi described to me and thinking it was unworkably ambitious for such a small scale indie development.
I've seldom been so pleased at being so wrong. Kenshi is a triumph of indie game development.
Robot that scraps with everyone to distract himself from the existential dread of being a robot in a decayed ruins of a civilization is probably my new favorite LARP.
-Creates a very OP character -Challenges the strongest NPC in the game -Wins and kidnaps him -Trains with him for a bit -Drops him near the sea and gives him his sword back -Refuses to elaborate further -Leaves
Imagine a random encounter in a game where when you go to sleep there's a chance you'll wake up in another place next to a guy that insists on having an honorable duel with you, and it'll keep happening until he wins.
26:58 That is almost word for word dialogue that will sometimes happen between starving bandits and a player squad of only skeletons. After your skeleton yells at the bandits they don't eat and don't have food, the hungry bandit leader will say "...Oh." And then de-agro and walk away dejected.
Despite having no narrative I fucking LOVE the world building in this game, it's so detailed and deep, so alien, there's so much stuff hidden everywhere in books, dialogue, the scenery... Oh god, the scenery, there's some epic grand scale regions in this game that can't help but make you be in awe... There's nothing quite like it. I love this game, one of my favorites.
Kenshi 2 is in development. They're using Unreal 4 now, instead of the OGRE Engine. The OGRE Engine was responsible for a lot of the performance issues and instability, so hopefully the game will be much more polished out the gate.
Ah yes, Kenshi. The attempted surgery simulator. (No seriously, the first time I defeated a bandit and he wasn't dead yet, I kept healing him up, then attacking him again, repeating the process until I FINALLY managed to cut off one of his limbs. It takes so much effort to dismember a character!!)
Kenshi is absurdly good at simulating that oriental style adventure we sometimes crave. Not really a game about saving the world but is more about perfecting youself or the group you decide to lead. That or simulating the samurai/kung-fu movies stories we love. Since there is no game over when the initial character dies too i always enjoy choosing disciples when i get too powerful, like i'm some sort of ancient master of Kung Fu. Amazing video by the way thank you very much. If you want a suggestion for another Kenshi playthrough try a group start or Beep Martial-Artist only playthrough, the dog start always tells my favorite starting story of a starving guy who couldn't kill this poor starving puppy and so he fed and raised him working as a miner and suddenly got a killing machine helping him in his adventures.
I'm in endgame in Kenshi right now. I've killed most of the minor bandit factions, and allied with the Shek. I've got a Shek princess on my squad, who's currently undergoing training to raise her stats to something passable. I've got a platoon of heavily-armored dudes with top-of-the-line mech limbs, and a platoon of sniper archers that support them. Who ain't bad in melee either because of the whole 'secondary weapon' business. I've allied with the Flotsam Ninjas and am fighting the Holy Nation. I'll join up with the Anti-Slavers and fight the United Cities later, after training my last 3 recruits. Then it's time for the Ashlands. Cat-Lon. 30 cyborgs (well, 26 and 4 upgraded robots) against an endless swarm of headless clients and the Mad Cat. And if I ever feel like coming back to Kenshi, I'll import a save, do another lap of the Ashlands, and gather a second copy of the endgame Meitou blades for another character.
I name a character Christ Hunt, gave him all the food he needed, clothes him in royal clothing, gave him bodyguard, set him a small base in the shem desert so that at every dusk and dawn he can have his ear destroyed by the biome's music.
Kenshi is actually post-post-post apocalyptic the skeletons were built by the 1st empire. after it fell to civil war, the technology required to build skeletons was lost. all of them are thousands of years old, and while the game mentions they occasionally wipe their memory, it's also implied through dialogues with the 2nd in command of the mechanists that the memory wipes are a lie they tell humans to absolve themselves of what happened during the reign of the 2nd empire (see: description of general Jang's CPU). mad cat-lon was definitely the leader of the 2nd empire. he admits it during his monologue, and i believe it explicitly states as much in the description of his CPU. also, those headless skeletons wandering in the Ashlands are his thralls. he removed their heads to prevent them from thinking for themselves as punishment for their "treason." it's worth noting cat-lon was driven insane during his reign as emperor of the 2nd empire due to trying to manage humans. he was not the monster. also the shek are likely descendants of the "enforcers," a group of humans genetically modified by the skeletons of the 2nd empire to serve as protectors against pirates and cannibals. also the bugmaster resides in arach, watchers rim is just the rim of the crater of arach. finally, that body of water you mentioned is called an ocean.
non-lore fact: when u take people's weapons away, you end up training your attack skill vs their dodge skill rather than their defense skill. that's why cat-lon and the dust king weren't very good training dummies.
Knocking out bandit leader
Dragging him to a secluded place
Waiting for him to wake up
Once he wakes up you go "you are awake, we spar now"
This is SUCH a robot thing to do