I think ghouls desire to become humans again makes more sense in context of first game, when they could barely walk, their bodies were falling apart and they slowly go into insanity. Now been a ghoul just makes you ugly and immortal, plus apperently you don't need to eat or drink anymore.
I think this is no mystery. Between 90's collapse and modern day autocracy, many... probably most of us Russians feel like our lives are ruined, so we try to overcome this by playing grim post-apocalyptic games like Fallout or Dystopian like Beholder. Also nostalgia is a huge factor in all of this course for many growing-up 90's kids Fallout is also "game of the childhood" and thus "reminder of simplier times".
"Everybody is very rude"
The Czechs would call that neutral but you do you. However the Dobrý deň is notably absent before the ensuing "fuck you." Must have been lost in translation.
Fun fact about the Mutants Rising mod: One of its talking heads was used for John Cassidy in the Fallout 2 Restoration Project, and it fooled a lot of people, and most notably the Cutting Room Floor wiki and the Fallout fan wiki, into thinking it was an official talking head that went unused.
And then the design become somewhat official when it was used as the basis for his character card in the official Fallout board game, alongside other cards based on Fallout 1 and 2 companions.
Great things Czech acomplished: -Beaten Europe's strongests army during the Hussite wars -Gave a word to the act of throwing someone from a window -Pistols and shit -Fallout: Resurrection 1.5
"I know it's immersion breaking..." Speak for yourself! I, for one, can totally imagine your character just walking into a casino and the owners instantly beginning to profusely sweat as you drain their slots machines for the tenth day in a row.
35:15 The Rebirth ending is kinda disappointing and brief all things considered. U can join up with the Saviour again and in a cutscene it reveals with your inside knowledge of Albuquerque’s defence, u and the ghouls penetrate the defences and capture tons of humans, but as a result a stray bullet kills u in the process. The Saviour then declares the 13th Reborn as a war hero amongst the Rebirth, and the Rebirth with its supply of humans becomes such a force of power that they end up clashing with the NCR years later.
Anyway awesome review, now all that’s left is FO Nevada
Gonna say this mod doesn't hold its punches in the darkness department, racism, child murder/rape, genocide. I argue at times it's a little darker than Fallout 1 defiantly 2. Hell, the ending is more depressing than Fallout 1, at least the Vault Dweller founded a village in the end. This feels like a painful transition from 1 to 2.
Resurection does kind of botch its end-twist from just how rushed and abrupt it is, but I find it thematically puissant. The Mutant Hunter's create an genocidal Nazi-esque society. Yet that very same ideology eventually spreads to the very population they're attempting to exterminate (in a very literal way since the Ghouls leader is an deranged ex-Hunter). The Ghoul ideology is a lot more Messianic in its character... yet fundementally it enables them to organize militarily on a grand scale and seriously threaten humanity. This turns an already bloody racial conflict downright infernal in its scope. Its a nice twist on the old: "evil only creates more evil" idea.
I also think that the Hunter/Ghoul conflict gave Resurection a very strong central-core which, say, Nevada lacked.
Personally, one of my favorite parts of the mod was the relationship between the Imperial City and the Mutant Hunters, which barely gets mentioned in this vid. The Imperial companion-character's plotline is even more abrupt than the main plotline though. You're tasked with finding her hero-brother who mysteriously walked out into the wasteland for some reason and then... well, he's dead! No grand mystery there he's just dead! :D
Great mod, the only bad thing I remember about it is the main villan, this guy almost killed climax of the game for me. I mean, seriously, mutant hunter that went crazy and decided to end all mutation by killing everyone who didn't get mutated? This is some Bethesda quality writting and main plot before that revelation was quite good, better then Nevada or Olympus at least.
As a Czech gamer I was able to enjoy this mod on release and loved it. I also have some obvious bias since our small country does not produce many games. But when it does, it's usually a banger: - Mafia 1 - Kingdom Come: Deliverance - Arma 3 - Samorost - Vietcong - Operation: Flashpoint - Fallout: Resurrection ;) - Hobo: Tough Life :D - Beat Saber (not exactly a food for thought, but a nice alternative to actually going outside :D) Thanks for making a video on F: R. Please, never change. Love from Czech Republic <3
Jackson's review of the mod: https://www.youtube.com/watch?v=Zw-2Ug0s3ro&ab_channel=ramblelime
The Mutants Rising thread: https://www.nma-fallout.com/threads/mutants-rising.220268/
Resurrection guide by Lauri: https://steamcommunity.com/sharedfiles/filedetails/?id=821647199
A detailed guide to being an evil fuck (in Russian, use Google translate): https://www.nuclear-city.com/index.php/topic/1143-fallout-15-resurrection-%D0%BF%D1%80%D0%BE%D1%85%D0%BE%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5-%D0%B7%D0%B0-%D0%B7%D0%BB%D0%BE%D0%B4%D0%B5%D1%8F/