The most egregious part to me is that the Hyperscan was actually killed before all the cards could be released, meaning that half of all the games are permanently locked
I feel like the reason the spiderman game was so competent in comparison was the dev team didn't have to spend a bunch of time figuring out and modeling like 30 different characters and messing with gimmicks as you are just spiderman.
I love the idea that Ben says "fuck this" and just beats the shit out of Vilgax with his bare hands.
As a kid, I remember wanting the Hyperscan for the Ben 10 game but I don't think I ever tried getting one because I knew in the back of my head that it was going to just be ass.
I've read about ZX Spectrum owners having to wait forever and a day to load games from cassette tape, and they weren't guaranteed to run. This console feels like a throwback to that, minus the actually fun games.
Another thing that didn't help console sales is the fact it was put in the toy isle rather than the video game isle. "Guess Walmart doesn't have this video game system."
There was a very small homebrew development effort for the system about 10-15 years ago. Never reached too far beyond the point of "Hello World" due to the complexities and poor documentation of the chipset. But tech-wise with enough developer ambition the system "should" be capable of producing something between PS1 and Dreamcast. I spent time trying to reverse engineer the RFID cards including on a multitude of brute force scanners and approaches but never succeeded to get them dumped.
Ironically, the HyperScan's discontinuation was such a joke, the X-Men game for it was rendered unfinished and abandoned. So the cards you have for X-Men is all you have.