This video offers an expanded version of the Setup/Barrier model for GM-player communication at the table. Use it to find where you are wasting time and adjust your behavior to improve everyone's gaming experience.
00:00 The Setup/Barrier Model
03:32 Examples in the Dungeon
08:07 Describing the First Setup
11:42 Conclusion
How this Model Impacts Cognitive Flow: Reducing Cognitive Load through RPG Design
Game Design by Funster: Game Design by Funster
Check out my Publisher Page on DriveThruRPG: https://www.drivethrurpg.com/en/publi...
Join My Patreon: Patreon: ChubbyFunster
This video offers an expanded version of the Setup/Barrier model for GM-player communication at the table. Use it to find where you are wasting time and adjust your behavior to improve everyone's gaming experience.
00:00 The Setup/Barrier Model
03:32 Examples in the Dungeon
08:07 Describing the First Setup
11:42 Conclusion
How this Model Impacts Cognitive Flow: Reducing Cognitive Load through RPG Design
Game Design by Funster: Game Design by Funster
Check out my Publisher Page on DriveThruRPG: https://www.drivethrurpg.com/en/publi...
Join My Patreon: Patreon: ChubbyFunster