What happened to Exanima?

Wicked Wizard

Wicked Wizard

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What happened to Exanima, the "physics-based dark souls"? or you could ask, what happened to Sui Generis? Well the TLDR is that Exanima was meant to be a prelude to an open world RPG with physics based combat called Sui Generis. But with a small team, not the funding required for such a task and every system being custom. 15+ years in development kind of makes sense. Throw in player feedback as well as some perfectionism and high standards. And you've got yourself a decent Early Access, but a very long wait in development.

Exanima, holds itself up as an interesting and unique concept. One that's loved still by many. But how much long do we have to wait for Sui Generis? At this rate, it's anyone's guess.

SketchFab assets used in video → https://skfb.ly/pHWDE

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This video is similar to that of a What Went Wrong style video. I didn't feel that the story was deep enough to turn it into a what went wrong, however I do feel that it was worth at least bringing together the top level timeline of what happened to a game that now sits in many people's libraries.