I’m Building Ocarina of Time as a REALISTIC Theme Park! | Planet Coaster 2

Beeko Gaming

Beeko Gaming

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I’m starting a brand-new Ocarina of Time theme park in Planet Coaster 2 — built around the idea of what a real-world, Nintendo-designed park based entirely on Ocarina of Time could actually look like.

The goal with this new park is to take the locations, atmosphere and world of The Legend of Zelda: Ocarina of Time and reinterpret them as a believable destination theme park, with realistic guest flow, architecture, landscaping, sightlines and immersive theming inspired by the kind of detail you’d expect from Disney, Universal and Nintendo.

Visually, I’m pulling heavily from Ocarina of Time itself, along with the newer remake-inspired look and upgraded interpretation of Hyrule.

In Episode 1, we’re starting where every guest would: the main park entrance and Castle Town gates. That means establishing the arrival experience, bridge, landscaping, architecture and the first major view guests get as they enter the park.

There’s still a ridiculous amount left to build, and I also still don’t have a name for the park yet — so if you have any ideas, drop them in the comments.

If you’re into Planet Coaster 2, Zelda, realistic theme park design or just watching massive parks slowly come together, subscribe and follow along with the series.


🎧 Music by Mikel:
@mikeltbe

🎧 Music by Jokabi:
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