>Pikmin 4 has better caves than Pikmin 2 >Only played the Pikmin 4 demo How do these thoughts even spawn from the same mind? In the same sentence? Early game Pikmin 4 caves? Really?
The game focused on dungeon exploration, squad preservation and combat has harder combat and requires you to manage your squad to prevent being penalized by having your troops killed in my RTS game for not having the resources to complete the objectives in the caves? Nooooo, no way! This game is unacceptably flawed and unfair!
Ay, c'mon, the game isn't as hard as people claim. The game is talked about like It's an urban legend. "Oh, this game has falling rocks everywhere, unpredictable falling bombs that instantly wipe your team in a matter of seconds, levels are AI generated, you hear that 😱? *Randomly generated*, oh no, It's AI! The most terrorizing enemies, like the Gatling Groink, volatile dweevil and the bombrock balloon bug. You can not refill your Pikmin count if they die! This game is truly unfair, you are penalized for not playing along the game's proposal! The caves have to be empty large spaces with scarce enemies who can be killed without having chance to react!" Dude, I'm a person who actually almost fails to complete Pikmin 1 in 30 days. Yet I really vibe playing Pikmin 2 and accept my fumbles, like one time I got most of my squat wiped by an anode beetle in frontier cavern. Shower room, the submerged castle, even the infamous cannon beetle larvae corridors were fun, It was all very fun, the caves are places that have a very good vibe. I do struggle with stuff like spotty bullbears and orange bullborbs, butIt is what It is, gotta accept the losses.