I know this isnt a secret but I loved how random npcs would die around the corner from jill. Hearing someone get eaten when you enter a new screen or a soldier in a gun fight before being killed made the city feel alive
I actually figured out about enhanced ammo on my first playthrough of RE3. The idea of Jill slowly getting better at making ammo, almost like RPG experience, helped make RE3 my favorite of the original trilogy
I got a secret for you. The shotgun is trajectory sensitive, You can blow zombie heads off over long distances by tapping the Up button right before shotting. it takes practice, but if you raise the shotgun slightly, you can blow zombies heads off over incredible distance.
There is another hidden detail. After dealing with Nemesis in the acid room, when you go back to the door ( right after the cut scene) a new camera angle will be available and you'll see bubbles in the pool below. If you keep running and camera changes, you can no longer see that. Try it.
YESS! I knew they were real at 1:36 - the mini monsters of Resident Evil 3. I found them also back in '99 or '00, and never again. They appeared after making way back to the starting place, warehouse, and climbed on the wall, without the big ones. I searched a lot after them but until now there was no other evidence. Great work!
The tyrants at the end of nemesis are actually the remainder left over from when Mr X was dropped off in RE2. The other 5 were sent to deal with special forces that set up inside raccoon city. Hence why there is bodies of soldiers and dead tyrants everywhere at the end.
RE3 might not be the best RE ever, but I'll never forget the moment I saw Nemesis could actually walk through doors. It was a known safety blanket that was taken away in the most terrifying way possible haha
The enhanced bullets is actually indicated on the "Game Instruction Manual B" that you already have from the very beginning of the game. It says <Mixing Level Improvement> "If you repeatedly create the same kind of ammunition, your skill will be improved, and you will be able to create more powerful ammunition".
There is also one pretty interesting Easter Egg inside gas station. It is better visible, when Carlos enters gas station. There are two white cans on the shelf next to Jill during the scene with "Shaft Type-P" written on them. It's the same sign from some of the doors in Umbrella Laboratory in Resident Evil 2. Also, after You exit the warehouse in the beginning, there is a yellow bicycle in the alley under the stairs. It have R.P.D. logo in the front. And I'm very sorry for my bad English, I'm Czech :-)
Love the video! Just to fill you in, Jill goes through the police station before Leon and Claire, at the moment when Jill is knocked out by Nemesis in 3 Leon and Claire are getting to the police station and after Jill awakes is when Leon and Claire destroy the Umbrella lab. Not sure but somone mentioned to me once if you backtrack before the worm fight you could hear the lab exploding. *Edit (The explosion is the hospital)
Alex Mac lmao I even bought the complete series because I had so many memories of that show as a kid and had to see it again. Good shit man, beat this literally about 50 times and didn't notice half of these.
I had the same "incident" with this baby spider thing. But I only had it once on hard mode. I never was able to recreate it. No one believed me until this video evidence 💪😏👍 In my case it happened on the German version for PlayStation 1. Btw, when you combine unlimited ammo with the mine launcher, the mines will search for their targets by themselves no matter where you aim or the enemy is situated in the area. Greets from Germany 😊
Hey, I’ve noticed the baby drain deimo also. I think it’s supposed to be a way for them to reproduce. Thus explaining why they respawn. The old chimeras would drop maggots also.