3 Goobers start from nothing, in the worst sub ever constructed, and attempt to survive the Horrors of Europa
✪ The Crew ✪
@Ricksdetrix
@MadMavn
Editing ➤ @familyphotosman
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Tin Can: https://steamcommunity.com/sharedfile...
Unsinkable II : https://steamcommunity.com/sharedfile...
✪ Other Channels ✪
ThatGuyPredz 2.0 ➤ @ThatGuyPredz2.0
Twitch ➤ Twitch: thatguypredz
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2nd Channel ➤ @thatguypredz2.0
Discord:➤ Discord: discord
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Music:
Barotrauma OST
Halo 2 OST
Weird Classical Music
Timestamps:
0:00 - Intro
0:32 - The Tin Can
5:11 - The Glass Probe
11:51 - The Unsinkable II
39:32 - The Camel
3 Goobers start from nothing, in the worst sub ever constructed, and attempt to survive the Horrors of Europa
✪ The Crew ✪
@Ricksdetrix
@MadMavn
Editing ➤ @familyphotosman
✪ Custom Subs ✪
Tin Can: https://steamcommunity.com/sharedfile...
Unsinkable II : https://steamcommunity.com/sharedfile...
✪ Other Channels ✪
ThatGuyPredz 2.0 ➤ @ThatGuyPredz2.0
Twitch ➤ Twitch: thatguypredz
✪ SUPPORT the Channel ✪
YT Memberships► @thatguypredz
✪ CONNECT WITH ME ✪
2nd Channel ➤ @thatguypredz2.0
Discord:➤ Discord: discord
Twitter ➤ Twitter: ThatGuyPredz257
Discord ➤ Discord: discord
Music:
Barotrauma OST
Halo 2 OST
Weird Classical Music
Timestamps:
0:00 - Intro
0:32 - The Tin Can
5:11 - The Glass Probe
11:51 - The Unsinkable II
39:32 - The Camel
I've got nearly 2000 hours in barotrauma as of writing this, and what I can definitively say is this.
- Explosive Ammunition is Busted. As soon as you can get even a smidgen of that stuff, do so.
- Railguns, if you can get them on your submarine, are also insanely good. They're as seperate thing from the Coilguns and Chainguns you've had up to this point, and are basically giant missile launchers that you can put Nukes into. They're more of a late game commodity though, because they're exceedingly expensive.
- You can straight just Steal diving suits from stations if you're slick enough. The security staff don't count you as stealing anything even if its directly in your hands due to the fact that they can't See your inventory until they actually walk up to you and do a check. (Which, is a setting you can disable anyways)
- Your choice in the camel was Immaculate. It is, in my opinion, the best Tier 1 Submarine in the game hands down.
- Morphine is an amazing Cure-All in this game. It'll heal Bite Wounds, Lacerations, the works. The only downside to it is that overusing it even a little will end up giving you a Opiate Addiction, which will make you start to puke and take some damage if you're not constantly supplied with more opioids. You can cure it with Naloxone though.
- Broad Spectrum Antibiotics are your best friend when you're taking on anything involving Husk Infection. They'll temporarily make you unable to get the parasite from any Bites or Injections, and if you're already infected they can slow it down during the earlier stages. If you don't have Calyxanide, (the Husk infection cure) abuse antibiotics as much as you can. Their only downside is that they give you organ damage over time, which can be easily solved with 1 morphine injection.
Now for more Campaign Specific stuff rather than just, general tips.
- WATCH YOUR REPUTATION! If your Reputation with either the Jovian Separatists or the Europa Coalition ends up getting too low, stations controlled by those factions will become hostile or unwelcoming to you, which can mean increased prices at best, and completely losing access to those stations at worst. Once you're at that hostile reputation range, you may also start getting ambushed by Enemy Submarines at random points during your missions, so be careful and consider who you want to be friends with.
Each Faction also has different exclusive items and rewards if you get High Reputation with them. For instance, you can start purchasing Dirty Bombs at high enough Separatist Reputation, or start bringing on Much better crewmembers with good starting equipment at high Coalition Reputation.
- There's also the two minor factions, Church of The Husk and Children of the Honkmother. If you end up wanting to choose between either one, go for the Church. They have better rewards in my opinion, and ultimately end up offering more to your crew than the Children do. But, don't make either of them a priority seeing as you're not exceedingly familiar with the game. Getting far into their questlines requires a lot of knowledge on specific dialogue choices, as well as knowing What to do When. Focus on Surviving, and on not pissing off one of the big two.
Godspeed Sailor!