In this tutorial, I show you how to create a realistic peeling paint effect in Substance 3D Painter, using a fire hydrant as the example.
You’ll learn a clean, procedural workflow with Smart Materials and Smart Masks that you can reuse on any hard-surface prop.
✨ On my Patreon, you’ll get:
https://patreon.com/JRSurfaceLab?utm_...
-Full Substance file for the Red, White, and Yellow hydrant (so you can inspect layers, masks, and the full breakdown) (.Spp)
-The Hydrant 3D model (FBX)
-Smart Material (SPSM)
-Smart Mask
-Decal
-Vidoe Tutorial
-Article(PDF)
In this tutorial, I show you how to create a realistic peeling paint effect in Substance 3D Painter, using a fire hydrant as the example.
You’ll learn a clean, procedural workflow with Smart Materials and Smart Masks that you can reuse on any hard-surface prop.
✨ On my Patreon, you’ll get:
https://patreon.com/JRSurfaceLab?utm_...
-Full Substance file for the Red, White, and Yellow hydrant (so you can inspect layers, masks, and the full breakdown) (.Spp)
-The Hydrant 3D model (FBX)
-Smart Material (SPSM)
-Smart Mask
-Decal
-Vidoe Tutorial
-Article(PDF)
You can download the Smart Material, Smart Masks, decals, 3D model, full .spp file, and many more resources on my Patreon (JR Surface Lab) 👇
👉 https://patreon.com/JRSurfaceLab?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink