"When she was a child, her whole village was destroyed by a nuke. And then chemical weapons were dropped on her house. The only way she could survive was by crawling inside her father's corpse and wearing it as a disguise. And then she had to scoop out his brains and eat them and drink sewage water. All she had to eat were bullets and poison ivy leaves. She had to watch her two baby brothers get run over by a tank and then get eaten by vultures. When she got to the border, her passport was expired. She had to survive by eating roadkill and drinking rainwater collected in a dog bowl. Pretty soon, people started calling her "Dog Girl." So she killed them. But she had to eat their corpses to survive. Then, the war ended, but she was so poor, she had to survive by eating beans and drinking tap water. Then, she tried to inflict that pain on everyone around her... But you put a stop to it, Snake. Here's a grenade launcher."
Fun fact: In act 4, Shadow Moses was bigger and originally you were supposed to explore ALL areas of the island. This didn't happened because of the limitations of memory.
There's 2 unused areas from 2007 version of the game, that was revealed on integral podcast talking some secrets about act 4.
The first one is the frozen lake, it's located nearby of the beginning and the route was really different compared to the final product, so instead of you heading west to get in the heliport, originally you had to head north, pass through the lake and then you end up getting in the canyon.
The lake has an Gecko patrolling there, you can shoot on the lake to break the ice and make him sink in the lake.
This lake has been removed because it should remove the fans expectation from seeing the heliport again and another reason is for nostalgic feeling.
The second one is a secret base bellow the nuclear warhead storage building, you had to use the elevator to get in this area, there's not much details about this secret base, in my theory this area should exactly the same map from Metal Gear Ac!d 2 link battle (online) map.
This area has been removed just for nostalgic feeling.
Back the 2007 version of the game, you could have access to B1 commander's room and you could get 1000 of DP upon get in there (THIS IS STILL IN THE FINAL PRODUCT) and there's a flashback of Psycho Mantis (ALSO STILL IN THE FINAL PRODUCT) he says "I saw you there... you have a large place in her heart. And getting bigger... but I do not know if your futures lie together." This flashback appears when you enter on the corridor, nearby where Snake fought with Psycho Mantis (it's only accessible by hacking and the B1 commander's room has been removed and doesn't have any textures of the area only the elevator collision is still there all that remains is these flashbacks for DP and there's a video on YT showing this).
There's 2 unused codec calls conversations of Snake and Otacon talking about the ladies room and the bookcase placed at the same place where the entrance to the cave was (there's a video on YT showing their conversation).
36:13 You can pass through it by hacking but this doesn't lead to anywhere, I believe that tunnel should leads to the snowfield (there's a video of a guy on YT exploring out of bounds in Shadow Moses).
Tanegashima's "divine wind" is a reference to Japanese history. Short version : the Mongols tried invading twice, and twice got rekt by typhoons. The Japanese basically saw this as God's intervention, and called it "divine wind", or in Japanese, "kamikaze".
The hidden detail of the 1911 pistol, when you look at the grip of the gun you can see where big boss/naked snake filed it down in the cutscene when he got it from EVA.
I remember back in 2018 I use to literally watch all your MGS gameplays plus your complications of certain categories. Keep doing what you are doing George. You are one of the 🐐to the MGS community.
19:30 Not only does Snake imitate Altair's stance, he also bends the ring finger on his left hand, imitating the missing finger to allow for a hidden dagger. Man they no longer make games with such attention to detail
44:27 So, there's actually another interruption screen that Screaming Mantis can pull off aside from Blackout/HIDEO 2. It's a rare occurrence, but basically during the fight, a voice clip saying "Reset!" will play out causing the game to "fake reset", showing modified logos of Konami (renamed to Kojima) and Kojima Productions (flipped ala XOF with the text "Kojima Protection" written below). The battle shortly resumes after.
MGS4 - All Secrets & Interesting Stuff.
George Salonikh
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A video showing almost every secret and interesting gameplay mechanic in Metal Gear Solid 4: Guns of The Patriots