Levels and multi-level scenes are now core in Foundry Virtual Tabletop! V14 introduced the core implementation of multilevel scenes and it really lets you add some dimensionality to your maps - no modules required. However, there is definitely a learning curve, especially if you're used to how the Levels Module by Ripper worked in prior versions of FoundryVTT. In this video we go through a practical example of setting up a multi-level scene and explain the concepts along the way so that you can tackle most scene setups while knowing enough to navigate the edge cases.
What do you think of core levels? Amazing? Prefer the module? What did we miss? Let us know!
FREE BETTER LEVELS MODULE:
https://foundrymods.com/modules/baile...
FREE LEVELS GUIDE:
https://foundrymods.com/how-to/foundr...
TIMESTAMPS
00:00:00 Intro
00:01:45 Scene Setup
00:07:28 Leveled Placeable Basics
00:11:56 Tile Settings
00:14:48 Surfaces
00:21:03 Creating Stairs Regions
00:25:54 Multi-Leveled Structure Surface Setup
00:27:54 Basements and Backgrounds in Brief
00:30:56 Using Levels in a Game Session
00:35:30 Recap and Resources
00:38:03 Modules to Use With Core Levels
00:40:42 Migration Tools for Levels Module Users
00:42:19 Outro and Conclusion
ποΈ Support & Assets
To support this channel and get the mapping assets from our tutorials, visit: https://baileywiki.com/
πΊοΈ Maps & Content
π Content Module: https://foundrymods.com/modules/baile...
π§© Modules Used or Referenced
π Baileywiki Mass Edit (by Aedif): https://foundrymods.com/modules/multi...
Better Roofs by Ripper https://foundrymods.com/modules/bette...
Featured Links:
Artwork by Baileywiki https://baileywiki.com
Audio by Michael Ghelfi Studios https://michaelghelfistudios.com/
Levels and multi-level scenes are now core in Foundry Virtual Tabletop! V14 introduced the core implementation of multilevel scenes and it really lets you add some dimensionality to your maps - no modules required. However, there is definitely a learning curve, especially if you're used to how the Levels Module by Ripper worked in prior versions of FoundryVTT. In this video we go through a practical example of setting up a multi-level scene and explain the concepts along the way so that you can tackle most scene setups while knowing enough to navigate the edge cases.
What do you think of core levels? Amazing? Prefer the module? What did we miss? Let us know!
FREE BETTER LEVELS MODULE:
https://foundrymods.com/modules/baile...
FREE LEVELS GUIDE:
https://foundrymods.com/how-to/foundr...
TIMESTAMPS
00:00:00 Intro
00:01:45 Scene Setup
00:07:28 Leveled Placeable Basics
00:11:56 Tile Settings
00:14:48 Surfaces
00:21:03 Creating Stairs Regions
00:25:54 Multi-Leveled Structure Surface Setup
00:27:54 Basements and Backgrounds in Brief
00:30:56 Using Levels in a Game Session
00:35:30 Recap and Resources
00:38:03 Modules to Use With Core Levels
00:40:42 Migration Tools for Levels Module Users
00:42:19 Outro and Conclusion
ποΈ Support & Assets
To support this channel and get the mapping assets from our tutorials, visit: https://baileywiki.com/
πΊοΈ Maps & Content
π Content Module: https://foundrymods.com/modules/baile...
π§© Modules Used or Referenced
π Baileywiki Mass Edit (by Aedif): https://foundrymods.com/modules/multi...
Better Roofs by Ripper https://foundrymods.com/modules/bette...
Featured Links:
Artwork by Baileywiki https://baileywiki.com
Audio by Michael Ghelfi Studios https://michaelghelfistudios.com/
Baileywiki Better Levels module:
https://foundrymods.com/modules/baileywiki-better-levels