Stop Wasting Points: The AdMech Units That ACTUALLY Kill Tanks || Warhammer 40k Mathhammer Breakdown

DankMechanicus

DankMechanicus

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Which Adeptus Mechanicus units actually kill tanks and monsters efficiently — and which ones only look like anti-tank units on paper?

In this AdMech mechanics breakdown, I compare 14 relevant weapon profiles across 10,000 simulated shooting phases against light, medium and heavy vehicles and monsters. We’ll look at their unbuffed damage, hit re-rolls, available buffs, mobility, range, points efficiency and their actual role in an AdMech army.

The units covered include Ironstrider Ballistarii with Lascannons and Autocannons, the Onager Dunecrawler, Skorpius Disintegrator, Hastarii Fusiliers, Kataphron Breachers and Destroyers, Belisarius Cawl, Thulia Ghuld and the Archaeopter Stratoraptor.

We’ll also test how much these units benefit from Protector Imperative, HEAVY, +1 to Wound, additional AP, Lethal Hits, Sustained Hits and 5+ Critical Hits. Finally, we’ll compare their damage output with their range, mobility and points cost to find the most practical anti-tank options for an actual AdMech list.

The Tactical Cogitator:
https://tactical-cogitator.com/

If you have tried any of these units against vehicle- or monster-heavy lists, let me know how they performed for you. And if I missed a useful combination, put it in the comments — there are always more buffs and interactions to test.

Rules, profiles and points reflect the state of the game at the time this video was produced.

#Warhammer40k #AdeptusMechanicus #admech

Music: Priests of Iron by @DreamClinicOfficial (thanks for usage permission)

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