War Thunder is dying, and not for the reason most people think. After [10+] years playing it, here's what's actually killing the game, the receipts to back up every claim, and what we can still do to save it.
In this video I break down how Gaijin's Killing War Thunder. Endless new vehicles, a brutal grind, copy-paste premiums, and constant monetization slowly turned War Thunder into low-effort slop, why the playerbase shares part of the blame, and the realistic, community-driven fixes that could actually turn it around. Full timestamps below. This is criticism from someone who loves this game and wants it to survive.
A good-faith critique and analysis of the current state of War Thunder in [2026].
━━━━━━━━━━━━━━━━━━━━
⏱ TIMESTAMPS
0:00 — Intro
0:43 — [Prologue: three things]
2:30 — [The novelty treadmill]
4:08 — [Why you should trust me]
5:07 — [Layer 1: the gameplay was always thin]
7:36 — [Layer 2: the treadmill / economy]
9:34 — [Layer 3: the content went bad]
11:17 — [Layer 5: the neglect]
13:20 — [The part that's on us]
15:21 — [The plan: how we actually move Gaijin]
My Second Channel: @thevodmineman
My patreon: Patreon: thecodmineman
Want to join my events? Join this server:
Discord: discord
My Friends:
OddBawz:
@oddbawz
Spookston:
@spookston
-------------------------------------------------------------------------------------------------------------
Twitch Account:
Twitch: profile
TikTok:
TikTok: thecodmineman
-------------------------------------------------------------------------------------------------------------
Business Email:
thecodminemanbusiness@gmail.com
War Thunder is dying, and not for the reason most people think. After [10+] years playing it, here's what's actually killing the game, the receipts to back up every claim, and what we can still do to save it.
In this video I break down how Gaijin's Killing War Thunder. Endless new vehicles, a brutal grind, copy-paste premiums, and constant monetization slowly turned War Thunder into low-effort slop, why the playerbase shares part of the blame, and the realistic, community-driven fixes that could actually turn it around. Full timestamps below. This is criticism from someone who loves this game and wants it to survive.
A good-faith critique and analysis of the current state of War Thunder in [2026].
━━━━━━━━━━━━━━━━━━━━
⏱ TIMESTAMPS
0:00 — Intro
0:43 — [Prologue: three things]
2:30 — [The novelty treadmill]
4:08 — [Why you should trust me]
5:07 — [Layer 1: the gameplay was always thin]
7:36 — [Layer 2: the treadmill / economy]
9:34 — [Layer 3: the content went bad]
11:17 — [Layer 5: the neglect]
13:20 — [The part that's on us]
15:21 — [The plan: how we actually move Gaijin]
My Second Channel: @thevodmineman
My patreon: Patreon: thecodmineman
Want to join my events? Join this server:
Discord: discord
My Friends:
OddBawz:
@oddbawz
Spookston:
@spookston
-------------------------------------------------------------------------------------------------------------
Twitch Account:
Twitch: profile
TikTok:
TikTok: thecodmineman
-------------------------------------------------------------------------------------------------------------
Business Email:
thecodminemanbusiness@gmail.com
This is not my normal style of video, this took weeks of scripting, planning, researching, and excecuting. If you agree with my points, consider sharing this to someone inside the War Thunder community. I hope Gaijin recieves this well, I have been anxious to release the video, but I feel like I have to.
Thanks for watching.
Edit: I hate Reddit lmao. This is not doom posting, this is not a cheap way to get views, I spent a long time researching and editing this. this is how frustrated I have felt over 14 years.