Hello!
I'm horceror, and this is my Complete In-Depth Guide to the Nemesis in Dead by Daylight. I've been maining him since the year he came out, playing him in DBD got me into Resident Evil, streaming, and now guidemaking! I cover everything you might need to know, from the basics to more advanced techniques for nemesis. If there's something I didn't cover in the guide (which is entirely possible, but I've covered a LOT of bases) feel free to leave a comment asking me a question about it and I'll get to it when I can!
Thank you for checking out my guide, I hope you learn something that helps you enjoy this Killer as much as I do! :)
I stream four days a week at:
Twitch: horceror
00:00 - Intro
00:31 - Pros
02:23 - Cons
03:15 - Terminology
04:10 - Vaccination
04:45 - The Numbers
06:33 - Zombies
07:37 - Brief Addon Interlude
07:57 - Brief Surveillance Interlude
08:07 - Zombies (continued)
08:59 - Blinds
09:24 - the Zomdrop™
11:01 - Technique
12:41 - Technique - The Whip Drag
14:03 - Zombie Perk Synergies
18:52 - Add-ons
32:29 - FAQ
32:32 - FAQ Can I hit over that?
32:59 - FAQ When should I hit over the pallet?
33:56 - FAQ When should I rely on my zombies?
34:35 - FAQ When should I kill my zombies?
35:14 - FAQ How do you tier up ASAP?
36:10 - FAQ When should you NOT use your whip?
37:09 - FAQ What build should I run?
41:18 - FAQ What perks does Nemesis use best?
43:21 - FAQ What tier is Nemesis?
44:00 - FAQ What is your FAVORITE whip spot?
44:19 - FAQ Can Nemesis swim?
44:37 - Outro
video used at 11:06 from @notOtzdarva
We learned something new about Nemesis! |...
video used at 11:16 from @boom_dbd
Xenomorph Tail Hitbox Showcase | Distance
video used at 24:56 from @Indigo_Ninja
Twitter: 1745822970163900783
I'd like to take this spot to say thank you to everyone that helped me make this video possible. From my moderators and friends, my whole community, everyone who believed in me and pushed me to make this, thank you so much for being here through my journey even when I wasn't in the space to edit or do anything productive. You guys mean the world to me.
A special thanks to Bran / TheMrHeadache, who was my confidant on a lot of changes that I was making, as well as being a sounding board to bounce ideas off through the last month of the process.
Thank you for the support. It means more to me than you know.
Hello!
I'm horceror, and this is my Complete In-Depth Guide to the Nemesis in Dead by Daylight. I've been maining him since the year he came out, playing him in DBD got me into Resident Evil, streaming, and now guidemaking! I cover everything you might need to know, from the basics to more advanced techniques for nemesis. If there's something I didn't cover in the guide (which is entirely possible, but I've covered a LOT of bases) feel free to leave a comment asking me a question about it and I'll get to it when I can!
Thank you for checking out my guide, I hope you learn something that helps you enjoy this Killer as much as I do! :)
I stream four days a week at:
Twitch: horceror
00:00 - Intro
00:31 - Pros
02:23 - Cons
03:15 - Terminology
04:10 - Vaccination
04:45 - The Numbers
06:33 - Zombies
07:37 - Brief Addon Interlude
07:57 - Brief Surveillance Interlude
08:07 - Zombies (continued)
08:59 - Blinds
09:24 - the Zomdrop™
11:01 - Technique
12:41 - Technique - The Whip Drag
14:03 - Zombie Perk Synergies
18:52 - Add-ons
32:29 - FAQ
32:32 - FAQ Can I hit over that?
32:59 - FAQ When should I hit over the pallet?
33:56 - FAQ When should I rely on my zombies?
34:35 - FAQ When should I kill my zombies?
35:14 - FAQ How do you tier up ASAP?
36:10 - FAQ When should you NOT use your whip?
37:09 - FAQ What build should I run?
41:18 - FAQ What perks does Nemesis use best?
43:21 - FAQ What tier is Nemesis?
44:00 - FAQ What is your FAVORITE whip spot?
44:19 - FAQ Can Nemesis swim?
44:37 - Outro
video used at 11:06 from @notOtzdarva
We learned something new about Nemesis! |...
video used at 11:16 from @boom_dbd
Xenomorph Tail Hitbox Showcase | Distance
video used at 24:56 from @Indigo_Ninja
Twitter: 1745822970163900783
I'd like to take this spot to say thank you to everyone that helped me make this video possible. From my moderators and friends, my whole community, everyone who believed in me and pushed me to make this, thank you so much for being here through my journey even when I wasn't in the space to edit or do anything productive. You guys mean the world to me.
A special thanks to Bran / TheMrHeadache, who was my confidant on a lot of changes that I was making, as well as being a sounding board to bounce ideas off through the last month of the process.
Thank you for the support. It means more to me than you know.
CURRENTLY UPDATED TO AUGUST 27th, 2024
PATCH 8.2.0
• Tiering up from Tier ONE to Tier TWO is going to now take FIVE contamination points instead of SIX
this is pretty big, as previously, even if you used your tentacle for your entire first chase, you would still be one point off of Tier Two. Now, if you whip someone three times in your first chase, you'll be Tier Two!
• The Hindered penalty upon freshly contaminating a survivor is going from 0.25 seconds to 2.0 seconds
another pretty nice buff for your chases, encourages you to use the whip, overall no notes! I don't think this'll be too oppressive seeing as it's only on contamination, not just on whip hits (which would be nice from the point of view of the nemesis, but I'm sure getting constantly hindered wouldn't feel too great, but having this would also encourage more Nemesis players to use their whip more often, so... hmm...)
• Marvin's Blood & Licker Tongue are changed as of patch 8.2.0
• Marvin's blood grants 16% more contamination points on a fresh contamination - giving 3.5 contamination points per fresh contamination, and Marvin's blood grants 50% more contamination points upon hitting a contaminated survivor - giving 1.5 contamination points per extra hit on survivors.
-This change is huge - with the basekit change to 5 points from 6, Nemesis can now get tier 2 in a single chase, assuming he uses his whip three times. IF running Marvin's Blood (changed) he is able to get tier 2 from a single chase with TWO WHIPS. It is SERIOUSLY nuts.
• Licker Tongue change has gone from an extra 0.2 seconds of hinder to -> 3.0 seconds of hinder
it's like... actually kind of noticeable now. It's nice! No longer the most useless addon in the game!
• The cooldown for a successful whip attack is now 2.25 seconds instead of the previous 2.5 seconds.
a small change, but nonetheless, rewards you for using your power! Nice!
• Tentacle Strike at Tier 3 is now 6.5 meters instead of 6.0 meters.
this sounds like a small increase, but again, is a very big one! there are plenty of loops that you previously were unable to hit over just due to distance, and believe me, this is AMAZING to have on Nemesis. Another reward for actively using your power during the trial and going into the "tiering up / power increase" fantasy of the character. Very cool, thank you.