They say D&D has three pillars of play, but why does exploration suck so much more? It's because you haven't made it a game. Not just for D&D, but for any RPG, GMs make your exploration into mini-games! This video is a sequel to Get Players to Roleplay by RENDERING Scenes
▼ SUPPORT US ▼
Our Patreon: Patreon: MysticArtsDM
Our Store: https://www.crwnstudios.com/collectio...
▼ CREDITS ▼
🎬 Created by Daði & Anna Birna ♥
▼ INDEX ▼
00:00 Examples of Play
01:07 Introduction
01:50 The Rhythm of Play
02:39 Baldur's Gate 3
03:17 Highlight Interactables
04:16 The Gameplay Loop
05:55 Cut Between Characters
06:40 Other Examples
07:40 Avoiding Mandatory Railroads
08:44 The One Puzzle Element
09:20 Nesting Interactables
10:25 Making Choice Meaningful
11:18 Apply it to Downtime
12:13 D&D's favorite child
13:11 "Roleplaying Game", it's both at the same time.
14:05 You're a game designer
14:58 Outro
They say D&D has three pillars of play, but why does exploration suck so much more? It's because you haven't made it a game. Not just for D&D, but for any RPG, GMs make your exploration into mini-games! This video is a sequel to Get Players to Roleplay by RENDERING Scenes
▼ SUPPORT US ▼
Our Patreon: Patreon: MysticArtsDM
Our Store: https://www.crwnstudios.com/collectio...
▼ CREDITS ▼
🎬 Created by Daði & Anna Birna ♥
▼ INDEX ▼
00:00 Examples of Play
01:07 Introduction
01:50 The Rhythm of Play
02:39 Baldur's Gate 3
03:17 Highlight Interactables
04:16 The Gameplay Loop
05:55 Cut Between Characters
06:40 Other Examples
07:40 Avoiding Mandatory Railroads
08:44 The One Puzzle Element
09:20 Nesting Interactables
10:25 Making Choice Meaningful
11:18 Apply it to Downtime
12:13 D&D's favorite child
13:11 "Roleplaying Game", it's both at the same time.
14:05 You're a game designer
14:58 Outro