Some of the unanswered questions you had in the game are actually answered, if you know where to look. Specifically, the Sheikah stones will tell you that the Gerudo tribe will get busy with the Hylians whenever they want kids, which is how they can go on even without a living male Gerudo (which means being a Gerudo is apparently made up of dominant gene traits?). They also explain that the owl is an incarnation/reincarnation (differs depending on the game version, I think incarnation was the correct version) of a sage, suggesting a link to Rauru or perhaps a pre-OoT sage.
Also, there were pots filled with magic refills at the bottom of the Ganondorf chamber. It's easy to miss, but the idea probably was that most people who would struggle with that fight would end up getting knocked down there and would discover them. Still, you're right, it would've been nice if they had made magic a little more accessible for that fight.
The Gerudo problem is easily solved. If you ask one of the Sheikah Stones, it'll tell you that Gerudos come to Hyrule Castle Town to look for boyfriends. That's how the Gerudo reproduce. Every 100 years, a male is born and that male is made king by default.
"Why is [Ganondorf] so unhappy if he's the only man, a king, in a tribe of woman. You know, you'd think he'd kind of busy... doing things... with the rest of the tribe..." (shows various shots of objects entering holes)
Fun fact, the canonical explanation for how the Gerudo reproduce is they once a year journey into Hyrule to basically have 1-night stands for the purpose of conception
At the end of this video when he says the game has held up for over ten years, I realized this video was posted only fourteen years after Ocarina of Time came out. Now, this video is about to turn fourteen years old itself.
I saw this video not long after release, and somehow all this time I never stuck around past the conclusion and the black screen to realise you played King Sora's scootching animation a second time. What a lovely little thing to discover after all this time, haha!
I love your accent, Matthew. It leads to such great unintentional puns. 3:00 "This dungeon, while exceptionally easy for anyone who has played a Zelda game before, provides an excellent introduction to Zelda in a 'TREE-dimensional' environment."
8:42 "Even these days, any voices in a Zelda game would probably come out sounding incredibly forced and ruin the experience." Sadly, Nintendo didn't get this message.
10:52 King Zora slowly scooting over is so comical and works so well. My brother, who is almost 46, still does the "mweep....mweep....mweep," when we are at family events and you ask him to move.
Ocarina of Time Review
Matthewmatosis
818,949 views
An in-depth review of The Legend of Zelda: Ocarina of Time for the N64. This video contains spoilers for the entire game.
Also, there were pots filled with magic refills at the bottom of the Ganondorf chamber. It's easy to miss, but the idea probably was that most people who would struggle with that fight would end up getting knocked down there and would discover them. Still, you're right, it would've been nice if they had made magic a little more accessible for that fight.