I'm disappointed the "What If?" Mode didn't become a staple for Marvel games. That was such a great secret to add replayability and encouraged you to reexplore. I wish we lived in an a multiverse if you will where Neversoft or Vicarious somehow made a 3rd or 4th for PS1.
@Flandrew There was also another version (kind of). There was a promotional demo on PC for the first Rami Spider-Man movie in collaboration with Kellogg. The demo had the character model swapped with one that looked like the movie and the billboards had been replaced with things like ‘Got milk’ and other things related to cereal. You could only play up to the Rhino fight as far as I’m aware and it also contained promotional content for the movie as well. I think it was only available in America. Look it up, it’s one of the strangest promos I’ve heard of.
Had it for Dreamcast, loved this game. One small detail I really loved was how Spider-Man's portrait in his health bar icon would match whatever outfit he was wearing. If he was wearing the symbiote suit, then the portrait would change to the symbiote to match it.
This was my favorite game as a kid. I had the PS1 version. My best friend had the N64 version. It blew my mind when he told me that there were no cutscenes and it was all slide shows.
I loved this game when I was little. My brothers and I took turns trying to beat the Carnage-Octopus chase for about a month. Finally, our stepmom beat it for us because she was tired of hearing the same sounds over and over again.
Another difference from the Nintendo 64 version is that assets (especially audio) are extremely compressed. It also lacks the What If? mode. The codes used to unlock content are different between versions, too.
Pro tip for the Monster Ock chase sequence: Just keep jumping. It's more efficient than swinging. Your swinging is constantly either deviating you towards the walls or will automatically stick you to the foreground wall if you don't stop it in time.
This is still my favorite Spider-Man game and I own every version of it. I just think it perfectly captures a day in the life of comic book Spider-Man where as most of the later games went for a more realistic approach.
Boy this video hit me in the nostalgia feels . My father had bought this for me when I was in the first grade in 2000. I just had my apendix removed and was in the hospital for 5 days . When I came home this game was waiting for me along with Digimon world for Ps1. I remember I had a few days off of school when I got home and my uncle would come over to visit and we’d play Spider-Man for hours
Comparing Every Version of Spider-Man (2000)
Flandrew
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In this video, we're looking back at the game that started Peter Parker's journey in 3D: Spider-Man (2000)