Rules:
1. Lose all gear on death (placed into deathbox)
2. RNG Merchant gear purchases (chosen by Siri)
3. No Toolbar usage in combat (decided by alert icon stage)
4. Lethal Level Cap (based on MQ recommended level)
Extra Rules:
1. The spear never dies!
2. No swapping gear in combat
3. The current recommended level cap rule gets bypassed whenever we enter a mandatory main quest dungeon or bossfight. Essentially, no death occurs if say Aloy were to reach level 8 during the Embassy "dungeon."
4. Can only reload from save after death to boss battle autosaves or previous save
5. Ultra Hard only
Honorable Rule Mentions: Equipped coils are lost with the weapon/outfit and I can in fact use berries.
Credit to GreenScreenBrasil for the VS animated symbol: greenscreenbrasil
Resources for those seeking to complete a HFW Nuzlocke (Comment if it needs fixing):
Merchant Tracker Sheet:
https://docs.google.com/spreadsheets/...
Rules Doc:
https://docs.google.com/document/d/1d...
Rules:
1. Lose all gear on death (placed into deathbox)
2. RNG Merchant gear purchases (chosen by Siri)
3. No Toolbar usage in combat (decided by alert icon stage)
4. Lethal Level Cap (based on MQ recommended level)
Extra Rules:
1. The spear never dies!
2. No swapping gear in combat
3. The current recommended level cap rule gets bypassed whenever we enter a mandatory main quest dungeon or bossfight. Essentially, no death occurs if say Aloy were to reach level 8 during the Embassy "dungeon."
4. Can only reload from save after death to boss battle autosaves or previous save
5. Ultra Hard only
Honorable Rule Mentions: Equipped coils are lost with the weapon/outfit and I can in fact use berries.
Credit to GreenScreenBrasil for the VS animated symbol: greenscreenbrasil
Resources for those seeking to complete a HFW Nuzlocke (Comment if it needs fixing):
Merchant Tracker Sheet:
https://docs.google.com/spreadsheets/...
Rules Doc:
https://docs.google.com/document/d/1d...
I need to address this because it's bothering me but I actually finished this playthrough with a grand total of 6 deaths. During the forced waterwing section with Seyka I died equipped with the backup scrappy gear I had. However, I ended up not counting the death because at the time I was still furious with the fall damage death and had some additional personal frustrations adding fuel to my fire.
I don't necessarily feel bad because I didn't count the death (at least not anymore), that section is kinda jank sometimes anyways, but I'm more bothered because I didn't include it in the video. The reason why sat somewhere between me not knowing how to weave it into the video without breaking its momentum and a little shame for not counting the death in the first place.
So to everyone who watches and watched this video, I'm sorry. The death should've been shown during "The Final Hour" section of the video but it wasn't. I will not be making the dumb choice to omit stuff like this again.