11:28 fun fact, the reason why these songs use the same flute is because it’s a preset in apple’s loop libararies, which video game composers love to use for some reason.
Someone paid the parappa voice actor 100 dollars to do some lines for a fan cartoon and he just stole the money and when they asked him for the money back he said and I quote "drop dead."
This game had so much planned for it in the beginning. The Creators of it wanted a story mode, more characters, better menus, but PlayStation fucked them and they did the best they could. If they'd been able to go through with their plans, get more support, balance the characters better, this shit coulda been gas. Now it's just an old game YouTubers make fun of every few years and it breaks my damn heart.
Thing is, all the rivalries have great thematic theming to them, such as Fat Princess vs Evil Cole. Gameplay-wise, both InFAMOUS and Fat Princess rely heavily on duality with the colors red and blue representing different sides. In Fat Princess, you can choose either the Red Kingdom or the Blue Kingdom, and in InFAMOUS, Cole can become either Hero Cole, who is represented by the color blue, or Evil Cole, who is represented by the color red. Both also have a theme of greed, with Evil Cole being power hungry and Fat Princess always being hungry and demanding for cake.
Then there's Kratos and Sweet Tooth. Both God of War and Twisted Metal were created by David Jaffe. In addition, Kratos and Sweet Tooth are both known for their extreme brutality, and their games are infamous for the amount of violence in them. Both have also sacrificed allies for their own goals, with Sweet Tooth murdering his own gunman to make an explosion that would remove armor from a monster truck, and Kratos using a young woman that was accompanying him to open a door at the cost of her own life. Authority figures have also found ways to betray them. For instance, Kratos has been betrayed by the majority of the Greek Pantheon and the Titans, usually during some kind of battle, while Calypso backstabbed Sweet Tooth by turning his own wish against him (Sweet Tooth's wish was to have another chance to kill his daughter, the only person to escape him and live), sealing him inside his daughter's grave, and leaving him there to die. Also, Sweet Tooth and Kratos both killed members of their families, Ares tricking Kratos into doing it, as he consider it a sign of weakness, while Sweet Tooth killed them after carving his clown mask.
And then there's Radec and Sir Daniel. Sony Computer Entertainment Cambridge have developed both Killzone and MediEvil games. They made one handheld game for Killzone, and for MediEvil, they created every single game in the franchise. In addition, both Sir Daniel and Radec were killed in the games they debuted in, and both were killed by a shot to the head (Colonel Radec shot himself for failing to defeat the ISA and Sir Daniel was shot in the left eye by an arrow before MediEvil even starts). Ironically, both die at the opposite point in their respective debut games, with Radec dying at the end of the game, and Sir Daniel dying before the game even begins.
Fun Fact #1-The creators of PlayStation All Stars wanted to use the White Haired Dante but Capcom wouldn’t let them because they were trying to have DMC reboot Dante instead as some sort of means of advertising their game.
Fun Fact #2-Dart Feld from Legend of Dragoon was originally supposed to be a DLC character in All Star but was cancelled for reasons.
Can’t have SHIT in Shambala