It took me so many years to realise the emblem is SRS - Super Rescue Solbrain. Amazing soundtrack by Iku Mizutani, who also did one of my other favourite soundtracks, Shadow of the Ninja (Kage).
This game was a SNES killer. You felt so betrayed if you had a SNES when you found the NES roasted every aspect of the SNES with Shatterhand. Music, graphics, gameplay, everything was better than the SNES ever was capable of.
I still remember how I found this game out. I went to rent adventure island from a local video store and they accidentally gave me this instead. I remember being pissed initially and then I tried it out only to find this masterpiece. What a happy accident. Crazy how you found gems in pre internet days.
What i love about this game is that the bgm is dynamic. When you die, the music gradually missing its instrument one by one from the melody to bass. This blows my mind everytime.
This game is like the holy grail for me, amazing nostalgia, this music, sounds, effects, helpers, bosses, difficulty in passing the stages. In gray post-communist Poland, a family of typical factory owners, it was so futuristic, unique. I remember how carefully I reached for the cartridge and did not even rush the intro with buttons, because it was like a ritual ... I often come back to this world as an adult, I turn on the Super FC Games emulator from the Google store and it is! My Favorite Game! It's a pity that I don't have these legendary pads ... ahhhh! :)
Area 3....Anyone remember how creepy the atmosphere was? Those pods you break and then those creepy aliens coming out...Man it was creepy for my child-self. The boss wasn't that creepy but the monsters in the level were.
Amazing soundtrack by Iku Mizutani, who also did one of my other favourite soundtracks, Shadow of the Ninja (Kage).