Game conversations are all too often static and stagey: there’s none of the messy, fun and characterful back and forth that makes a conversation sparkle. Using Ink and assisted by Sally Beaumont, Jon Ingold (Heaven’s Vault, 80 Days) will create conversations that are dynamic, contextual and full of moments of connection.
A playable version of Jon's Blade Runner scene is available here:
https://assets.inklestudios.com/file/...
And the source code is here:
https://assets.inklestudios.com/file/...
AdventureX is the only convention dedicated to narrative-driven games. AdventureX 2018 was run in partnership with the British Library as part of International Games Week.
Follow Jon on Twitter here:
Twitter: @joningold
Follow Sally on Twitter at:
Twitter: sallybeaumont1
For more info on AdventureX visit us at:
http://adventurexpo.org
Twitter: AdvXConf
Instagram: advxconf
Facebook: AdvXLondon
Game conversations are all too often static and stagey: there’s none of the messy, fun and characterful back and forth that makes a conversation sparkle. Using Ink and assisted by Sally Beaumont, Jon Ingold (Heaven’s Vault, 80 Days) will create conversations that are dynamic, contextual and full of moments of connection.
A playable version of Jon's Blade Runner scene is available here:
https://assets.inklestudios.com/file/...
And the source code is here:
https://assets.inklestudios.com/file/...
AdventureX is the only convention dedicated to narrative-driven games. AdventureX 2018 was run in partnership with the British Library as part of International Games Week.
Follow Jon on Twitter here:
Twitter: @joningold
Follow Sally on Twitter at:
Twitter: sallybeaumont1
For more info on AdventureX visit us at:
http://adventurexpo.org
Twitter: AdvXConf
Instagram: advxconf
Facebook: AdvXLondon