Can You Beat DARK SOULS 1 Without Aggroing Enemies?

The Backlogs

The Backlogs

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Stealth mechanics. Hastily introduced into almost every RPG game since the Thief games hit the market, even Dark Souls has some semblance of stealth mechanics. But most players don't even know they're there.

So today, we're going to see how far into the game we can get without alerting/aggroing any enemies, in a game that doesn't have a dedicated stealth mechanic.

This should go well.

|| SHOUTOUTS ||
‪@illusorywall‬ for teaching the Souls community about enemy detection mechanics.
‪@BluethunderDarkSouls‬ for coming up with such a fun way to play the game.

|| MUSIC ||
Wizards' Guild (or is it the Magic Guild) - ChunkYanille (‪@JoshIsnt‬)
RPG Store (Interlude) - Chris Doerksen
Pirate Song - Zelda : The Wind Waker
8PM - Animal Crossing
Baroque - Old School RuneScape
Desert - New Super Mario Bros. Wii
In Plain Sight - ChunkYanille (‪@JoshIsnt‬)
Town 1 (New Nevaeh) - Eiyuden Chronicle Rising
Lower Brinstar - Metroid Dread
Night in the Swamp (Scene 2) - Vectorman 2
Realm Overworld - Zelda : Spirit Tracks
Pokey Dance 2012 (3D Land Desert Midi Remix) - Super Mario 3D Land (‪@back2s0ul‬)
Night - Bugdom

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0:00 The Intro / Rules
3:04 The Sponsor
4:04 The Run