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Chapters
0:00:00 - Intro
0:02:10 - Early days
0:12:04 - Setting the stage
0:20:03 - The Work I
0:32:12 - The Work II
0:43:55 - The Monsters I
0:57:02 - The Marketing I
0:59:02 - The Monsters II
1:05:01 - The Marketing II
1:07:55 - The Monsters III
1:21:18 - The Release
1:31:00 - The Future
1:38:38 - Outro
Sources: https://pastebin.com/xK8aSeyw
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Want to support the channel and get early access to ALL videos?
Join on Patreon: Patreon: oceaniz
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Chapters
0:00:00 - Intro
0:02:10 - Early days
0:12:04 - Setting the stage
0:20:03 - The Work I
0:32:12 - The Work II
0:43:55 - The Monsters I
0:57:02 - The Marketing I
0:59:02 - The Monsters II
1:05:01 - The Marketing II
1:07:55 - The Monsters III
1:21:18 - The Release
1:31:00 - The Future
1:38:38 - Outro
Sources: https://pastebin.com/xK8aSeyw
Video Footage
Lutyrannus
flyann2
ToTheShadow
GameolioDan
Windflare
Loading Geek
Long 'n Play
TRNGL
Roloff de Jeu (Pulp-o-Rama)
Internet Archive
MMOMadeEasy
SLB Video Archive
GXZ95
RyoGamestation
Rédaction L'initiative
ArcadeGamesFreak
Zodd The Destroyer
LBRapid
IGN
NintendoAU
Find me on Bluesky:
https://bsky.app/profile/oceaniz.bsky...
a) For International Cat Day, Shintaro Kojima revealed some more information regarding the creation of Felynes: While the team was designing Goblins, it was Executive Producer Noritaka Funamizu who initially suggested a variant sketch that resembled a cat. In the same post, Kojima clarified that Funamizu was also the person who suggested that the game's flagship monster should be a wyvern. ( https://x.com/kozyex/status/2086064395193626704 )
Sources
Monster Hunter: Principles of Creativity
Monster Hunter: Principles of Creativity 2
Monster Hunter Illustrations 1
Monster Hunter 10th Anniversary Book
https://www.capcom.co.jp/ir/english/hit.html
https://www.capcom.co.jp/ir/english/interview/2016/vol04.html
https://web.archive.org/web/20100715042559/https://psphyper.com/psp/monster-hunter-13-page-famitsu-feature-part-i-developers-interview/
https://www.ign.com/articles/2003/05/12/e3-2003-monster-hunter
https://www.gamesradar.com/we-were-beginners-when-it-came-to-online-games-the-making-of-monster-hunter/
https://www.gamespot.com/articles/monster-hunter-qanda/1100-6106191/
https://www.invenglobal.com/articles/6549/creating-a-dense-open-world-a-lecture-from-yuya-tokuda-the-director-for-monster-hunter-world
https://iwataasks.nintendo.com/interviews/wii/monsterhuntertri/0/0/
https://dengekionline.com/elem/000/000/881/881620/
https://web.archive.org/web/20191211191152/https://nlab.itmedia.co.jp/games/articles/0602/22/news078.html https://next.rikunabi.com/tech/docs/ct_s03600.jsp?p=001398https://nlab.itmedia.co.jp/games/articles/0908/17/news083.html
https://segaretro.org/Weekly_Famitsu
Video Footage
Lutyrannus
flyann2
ToTheShadow
GameolioDan
Windflare
Loading Geek
Long 'n Play
TRNGL
Roloff de Jeu (Pulp-o-Rama)
Internet Archive
MMOMadeEasy
SLB Video Archive
GXZ95
RyoGamestation
Rédaction L'initiative
ArcadeGamesFreak
Zodd The Destroyer
LBRapid
IGN
NintendoAU