I absolutely adore classic/retro FPS games—Doom, Dusk, Blood, Powerslave, Ion Fury, Duke Nukem, etc. But my very favorite is 1996’s Quake. Its dark aesthetics. Fast and fluid movement. Top-notch level, weapon, and monster designs. This retrospective is devoted to all of that stuff and more: Quake’s troubled development, relationship to Doom, and influence on deathmatch and speedrunning trends. Join me on a nearly hour-long journey into the underworld!
If you enjoyed this video, check out my retrospective of Doom 64: Why Doom 64 is an Underrated FPS Masterpie...
Or my let's play of Doom 64's Lost Levels: Doom 64: Let's Play the Lost Levels
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terapop creates original gaming content on YouTube 🎮
Join my Patreon: Patreon: terapop
Hang in my Discord server: Discord: discord
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Chapters:
0:00 - Why I love boomer shooters
4:26 - Quake’s development: Romero vs. Carmack and the implosion of id Software
12:53 - Quake’s gameplay: monsters, weapons, level design, and art direction
45:38 - Quake’s future: sequels, online multiplayer, and the possibility of a reboot
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Music: “Quake Theme” by Trent Reznor and covered by Markie Music; “Into Sandy City” by Bobby Prince; “Running from Evil” by Bobby Prince; “Cthalha” by Chris Vrenna; “Volkerh” by Andrew Hulshult; "Quake 64 Theme," "Quake 64 Level Complete," and "Quake 64 Finale" by Aubrey Hodges; “Nobody Told Me About Id” by Bobby Prince
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#Quake #Doom #idSoftware #boomershooter #FPS
I absolutely adore classic/retro FPS games—Doom, Dusk, Blood, Powerslave, Ion Fury, Duke Nukem, etc. But my very favorite is 1996’s Quake. Its dark aesthetics. Fast and fluid movement. Top-notch level, weapon, and monster designs. This retrospective is devoted to all of that stuff and more: Quake’s troubled development, relationship to Doom, and influence on deathmatch and speedrunning trends. Join me on a nearly hour-long journey into the underworld!
If you enjoyed this video, check out my retrospective of Doom 64: Why Doom 64 is an Underrated FPS Masterpie...
Or my let's play of Doom 64's Lost Levels: Doom 64: Let's Play the Lost Levels
▼▼▼
terapop creates original gaming content on YouTube 🎮
Join my Patreon: Patreon: terapop
Hang in my Discord server: Discord: discord
▼▼▼
Chapters:
0:00 - Why I love boomer shooters
4:26 - Quake’s development: Romero vs. Carmack and the implosion of id Software
12:53 - Quake’s gameplay: monsters, weapons, level design, and art direction
45:38 - Quake’s future: sequels, online multiplayer, and the possibility of a reboot
▼▼▼
Music: “Quake Theme” by Trent Reznor and covered by Markie Music; “Into Sandy City” by Bobby Prince; “Running from Evil” by Bobby Prince; “Cthalha” by Chris Vrenna; “Volkerh” by Andrew Hulshult; "Quake 64 Theme," "Quake 64 Level Complete," and "Quake 64 Finale" by Aubrey Hodges; “Nobody Told Me About Id” by Bobby Prince
✘✘✘
#Quake #Doom #idSoftware #boomershooter #FPS
• retrospective on Doom 64: https://youtu.be/6bolt6JAagI?si=H9G85D0DPeV1l70D
• let's play of Doom 64's Lost Levels: https://youtu.be/h7J_wrQfiqM?si=nx5ZTMz2OnopbVSv
• podcast with Immorpher about retro FPS games: https://youtu.be/nkh3mwZ315A?si=UzjHvH0KM_NZvZ0m