All three second job mage branches in Classic World in one video: how mage damage and accuracy work, a first job build that saves about 140 Lemons, MP Eater, Heal, Fire Arrow burn, Poison Breath, Cold Beam and Thunder Bolt, which Victoria Island monsters each element is good against, SP builds and skill order for every branch, and a level 70 comparison of all ten second job classes.
All numbers are based on data from Classic World's second closed beta, and the damage figures are simulations using the game's formulas. They could change at launch.
0:00 Intro
0:52 SP, mage damage and accuracy
2:35 Energy Bolt vs Magic Claw
3:14 Magic Guard
4:29 Improved MP Recovery and MP costs
5:15 First job build and skill order
6:01 Second job: test characters and accuracy
7:04 MP Eater
8:23 Teleport, Meditation and Slow
9:56 Cleric
12:36 Fire Poison
14:59 Ice Lightning
16:55 Victoria Island monsters by element
19:06 Weapons and AP
20:01 Second job skill builds
22:12 Which mage is for you
22:52 All ten classes at level 70
27:47 Elemental matchups
30:40 Wrap up
All three second job mage branches in Classic World in one video: how mage damage and accuracy work, a first job build that saves about 140 Lemons, MP Eater, Heal, Fire Arrow burn, Poison Breath, Cold Beam and Thunder Bolt, which Victoria Island monsters each element is good against, SP builds and skill order for every branch, and a level 70 comparison of all ten second job classes.
All numbers are based on data from Classic World's second closed beta, and the damage figures are simulations using the game's formulas. They could change at launch.
0:00 Intro
0:52 SP, mage damage and accuracy
2:35 Energy Bolt vs Magic Claw
3:14 Magic Guard
4:29 Improved MP Recovery and MP costs
5:15 First job build and skill order
6:01 Second job: test characters and accuracy
7:04 MP Eater
8:23 Teleport, Meditation and Slow
9:56 Cleric
12:36 Fire Poison
14:59 Ice Lightning
16:55 Victoria Island monsters by element
19:06 Weapons and AP
20:01 Second job skill builds
22:12 Which mage is for you
22:52 All ten classes at level 70
27:47 Elemental matchups
30:40 Wrap up
Heads up, the visuals in this one aren't as polished as the Bandit video or the earlier ones. Some things came up in real life lately that I had to take care of, so I didn't have time to do all the animations like I usually do. I spent that time on getting the numbers right instead. That's the part I care about most, and I wanted to get it out to you guys.
All the skill data, formulas and damage numbers come from the second closed beta, and the ten-class comparison at the end is a simulation using the game's formulas and data from my site(https://mscw-guidebook.com/en). If you spot a mistake or think I missed something, let me know down here and I'll add the corrections to this comment.
Thanks to everyone who's followed the series from the start. Your comments, ideas and support have helped me make every video better!