15 is fine in my opinion, if they really want to appease the crowd though, they could make the amount of wins required scaled with your rank, but again, 15 is fine in my opinion
I feel as though the people complaining about the 15 wins for ranks are those in the lower ranks were standard and ranked matches are pretty similar in quality. Whereas streamers who respond have there ranked matches be so vastly different in quality that 15 wins is necessary, even low in quantity by comparison.
The solution to me seems to have the amount of wins on heroes escalate with the ranks.
Brick starts at 5, then every 2 ranks it goes up by 5 and so on. So people in the higher ranks have at minimum 20 - 30 wins on the heroes they can play and the lower ranks can learn there hero and rank up at the same time with at least some ability to play.
22:00 i honestly would’ve made the same mistake im thinking in my head “go run up and take dmg so u can just use the rejuv” lmao they should make the hud indicator more obvious
We had about 24 hours of standard being fun before it regressed to the mean again. I played five games on MM update day, they were all bangers with good vibes and not a single toxic person in sight. Played like 3 games last night, each one had some tryhard flaming people and getting mad about every little thing in The Mode With No Consequences (as if I couldn't look them up on statlocker and see we're all low elo goblins)
Feels like some people are JUST playing standard as a mode to get to ranked, instead of playing the game for the love of playing the game. They gotta sit down and embrace some goddamn daoist principles in their life
My only issue with the changes is that before I started playing the main mode I played probably 100-200 games of random queue street brawl to get used to the characters and now I have almost no progress on any character outside of the 3 characters I mainly queued
I've like 200 hours in the game and have 5 characters unlocked for ranked and like 10 character over 6 wins. If the game was fully launched I'd you even enter ranked too early. But for a game in alpha i can see it being too much grind for people to just hop in ranked and see their level.
i think standard is great, and think it has been great for my mental when playing. yes, there is perhaps a small problem with people playing more seriously to unlock heroes vs playing very casually for fun, but at the end of the day, its very much a personal issue if that is upsetting. if you lose a match on a character you were trying to unlock, its just more time to learn the character and reflect on your wins and losses, no? it took me roughly 26 games of mo to get to 15 wins, the point isn't to winstreak to 15, its to experience every aspect of the character, including what it feels like to have ur ass beat
I was oracle and now im in mystic... Im dumpstering these poor players and rarely loose or die but i cant climb cus it takes 16 years to gain enough points and i dont no life this game so imma just be this rank and stomp people. Its no fun for anyone.
But i also get it to an extent, all these crazy good players got placed into oracle that should be eternus. I wouldnt survive those lobbies, but damn it sucks to have the game tell me im trash when in reality all the goats of deadlock got placed into my elo.
The duality of a Lash player - Ranked Lash gameplay