Using and Customizing Unity's NEW Behavior Graph

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The New Behavior package comes with some much needed functionality for building node based systems in Unity.  Learn how you can take advantage of this new package to create custom node based logical flows, broadcast events, and build custom actions with a system that is extensible, serializable and easy to use.

NOTE:  Requires Unity version of 6000.0.16 or greater.

See more release info here:
https://discussions.unity.com/t/behav...

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▬ Contents of this video  ▬▬▬▬▬▬▬▬▬▬

0:00 Getting Started
9:00 Sequences and Flows
13:10 Events
18:05 Custom Actions

More Useful Code:
https://github.com/adammyhre?tab=repo...
Unity Utility Library: https://github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: https://gist.github.com/adammyhre/475...

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