"aliens aren't actually my favorite thing in the world, i mean they're ok, but its more like i just keep running into them" ross and freeman are melding together again
I always thought that the "dungeon" part of the Game Dungeon title referred to us, the audience, being in a dungeon displaying twisted horrors. But ever since the Veil Of Darkness episode I've slowly come to realize that we are in fact the dungeon masters, and Ross is the poor soul forced through the torture.
You know a game has to be special when most of it's publisher's back catalog has been on Steam and GoG for over a decade, but for some reason they skipped over it. Real, real special.
I too played this game back in the day when I was a kid on our first PC and it was the most awkward RTS id ever played. Humans had no means of mining resources so what money you had, you needed to spend it wisely
And playing it on easy mode meant you got so far then the game turns round and says "To get the rest of the missions play it on hard mode"
The idea that the aliens see a different spectrum of light, and their gas (sulphur dioxide?) is transparent to them, but our normal air is opaque, is kinda neat. But if it gets in the way of gameplay fun to this level... scrapping it would have been better.
For those people wondering, this is the same Data Design Interactive that would go on to make some of the worst shovelware for the WII. Good to know they started as they meant to move on.
I like to imagine the briefing around 33:05 with that moonshine shack.
"We need you to go through heavily infested snowy mountains, risk frostbite, destroy an alien generator, kill various aliens along the way, and once you've killed all the aliens, if you could, cleetus is up there distilling untaxed moonshine. Make sure he learns his lesson once and for all"
This game looks like what would happen if the recycle bins from the developers for Command & Conquer and XCOM reluctantly got together and made a baby.
There will never be "WIld West" of gameing like PC gaming in the 90's. Everyone had a different pc specifications, developers where making literally whatever they wanted, dev teams could consist of 5 guys in a basement. You'd get a big box with some gameplay snap shots, a brief list of features, and some crazy art on the front. A lot of people didn't internet to discuss games, gaming mags varied so wildly in content and quality, some times you just rolled in with a hope and a prayer.
I do kind of love the idea that the alien side is overpowered in one of these Xcom-like games, but then you can play as the aliens and get access to that same OPness.
11:25 I thought Ross said that RTSes could trace their gameplay back to Doom 2. I didn't understand how that could work, but I was completely willing to accept it.
I miss the awards that Ross used to give, to me they felt like sort of a funny and ironic steam achievement haha. And whats more, for someone who usually listens to most of the video while doing something else, I found they were a nice summary of Ross's feelings toward the game!
Ross's Game Dungeon: Conquest Earth
Accursed Farms
649,400 views
Ross tries to save the Earth again in Conquest Earth.