It's about time I threw my hat into the ring for "beating every generation's hardcore Nuzlocke challenge" but with a twist!
For each generation, the games will be locked to their respective Pokémon generation and previous generations only. Example: Pokémon HeartGold is technically "Generation 4" but we will lock the game to only have generation 1 & 2 Pokémon with a PERMADEATH list carrying over from each game.
The Pokémon are completely randomized - starters, in the wild, trainers, etc.
For generation 5, we will be forcing all encounters to be determined by the type wheel. This may seem like a very straightforward rule but it has the chance to force us into a team of all one type if we aren't lucky enough!
*We did make it more fair with the wheel spins after episode 1 where we will respin the wheel after 5-10 encounters that don't exist in the wild.*
For future generations, I will leave it up to chat to add/remove features to make this a completely unique experience.
Let me know in the comments below!
It's about time I threw my hat into the ring for "beating every generation's hardcore Nuzlocke challenge" but with a twist!
For each generation, the games will be locked to their respective Pokémon generation and previous generations only. Example: Pokémon HeartGold is technically "Generation 4" but we will lock the game to only have generation 1 & 2 Pokémon with a PERMADEATH list carrying over from each game.
The Pokémon are completely randomized - starters, in the wild, trainers, etc.
For generation 5, we will be forcing all encounters to be determined by the type wheel. This may seem like a very straightforward rule but it has the chance to force us into a team of all one type if we aren't lucky enough!
*We did make it more fair with the wheel spins after episode 1 where we will respin the wheel after 5-10 encounters that don't exist in the wild.*
For future generations, I will leave it up to chat to add/remove features to make this a completely unique experience.
Let me know in the comments below!