In this 2016 GDC Europe session, CD Projekt Red's Matthew Steinke explains how he developed a deep role-playing experience that would provide players with gameplay that spans the vast open world of The Witcher 3: The Wild Hunt.
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In this 2016 GDC Europe session, CD Projekt Red's Matthew Steinke explains how he developed a deep role-playing experience that would provide players with gameplay that spans the vast open world of The Witcher 3: The Wild Hunt.
Register for GDC: https://ubm.io/2yWXW38
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: Twitter: Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.