After the previous two videos where I talked about the specific effects of attributes in Fallout and Arcanum, in this video I talk about attribute design in general, including where my current thoughts lie on how they should be used in games.
After the previous two videos where I talked about the specific effects of attributes in Fallout and Arcanum, in this video I talk about attribute design in general, including where my current thoughts lie on how they should be used in games.
Really really appreciate your work and your insights here man. What a massive gift to share it in such detail.