ZeroSpace’s Cure for Predictable Game AI

VersusAI

VersusAI

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When players figure out an AI's script, the game breaks. Inside Marvin Gouw's journey to build an un-exploitable RTS "mastermind" that finally plays like a human.

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00:00 - RTS has a predictability problem
01:06 - The Failed Experiments
05:06 - The 3-Layer Solution
09:47 - The Snowball Effect
14:17 - Playtesting results

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