Around 15 years ago I couldn’t tell if I reload to shoot or shoot to reload, reloading science is fascinating to me. Then I realized that every aspect of shooting is a science unto itself then you combine the two,🙂. Thanks for the deep dives.
It's crazy how far you F-Class and benchrest guys take things... I would've never thought of any of this and it's not something that I would ever need to do but it's extremely interesting to me. Great video as always keepem coming brother!!!
Springback. I changed loading methods and consistently got SDS under 5. I loaded by the same method a large quantity and was called away from the range. The next time at the range (8 days)I shot the rest of these cartridges and the SDs were between 9 and 16. I took a few back with me and set the seating depth a little lower and there was a small amount of resistance and a cracking sound as the bullet broke free.
Hallaulla, someone that sees the big picture, this is why I like your channel, and point others to it, Keep up the great educational vids for everyone, good one Keith,
Thank you once again, great stuff, I’m starting to get an understanding of all that goes into precision. Thank you, the shortest part of all this is your videos everything else takes time.
Ah the conundrum of hand loading. You spend some money, do some testing, conclude you need to improve a facet of your process which often requires more precise measurements, better data acquisition and the purchase of more accurate tools and improved methods of testing and then you start again. I am really enjoying your content. The only regret is not finding your channel earlier. Clearly your process is iterative and has proven results and I look forward to you sharing more of your wealth of knowledge to fellow hand loaders the world over. Cheers mate.
I'm glad I stumbled onto your channel, learning alot from you. The no-go zone, for example, now makes perfect sense the way you explain it. Even though i noticed actual cartridge chambering marks showed variances, and subsequent velocity tests hinted at the problem, I had not relaized till you said it that variances in jump distances and cartridge runout make make a larger percentage of difference when that close to the lands vs being further from the lands. Its all about the percentages. Thanks for that nugget!
Ruined for Life - Reducing ES and SD
Winning in the Wind
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