August 10th Update
Thank you all for your cooperation with the pipes.
Thanks to this, I reached 100,000 points! 🔥
[Items introduced in the video]
▼ Artillery Type Ranking
【ワイルズガンランスの答え】70体倒して決定した「砲撃タイプランキング」と“火力以外...
▼ Controller Used: DualSense Edge
https://link.amazon/B02VHWOwz
*The above link is an Amazon Associate link
▼ Summary of Attacks that can be guarded with Guard Enhancement (Tech-san)
https://techunt.site/wilds-guard-strong/
▼ Wilds Playlist
【ワイルズ】
▼ Chapters
00:00 The Ultimate Complete Explanation That Can Only Be Released Now
00:56 0. The Goal of This Video
02:03 1. Flow of This Video
03:34 2. What Kind of Weapon is a Gunlance?
05:15 3. Basic Gunlance Commands
4. Gunlance Attack Selection
07:15 Basic 4 Options and Shelling Types
[Importance ★★★]
08:08 When there is little opening | Shelling
09:54 Charging the Dragonfire Gauge | Charged Shelling
12:01 Combo to use in large openings | Consecutive Fires
14:51 Special move that consumes the gauge | Dragonfire
16:07 Activated under specific conditions | Shortened Dragonfire
18:47 Interesting ways to use Dragonfire
[Importance ★★]
19 :57 Powerful options after QR | Full Burst
22:10 Options after Full Burst | Full Burst Loop
24:10 Options after slam | Twin Shot Combo
[Importance ★]
24:37 Don't charge after all | Charged Cannon Cancel
25:14 When Twin Shots are impossible | Dragon Stake Cannon Derivative
26:15 Advanced player's mindset | Understanding Twin Shot distance
28:12 Show off if you can do it | Twin Shot Guard Point
5. Gunlance Distance Management
29:34 Why Movement is Crucial
[Importance ★★★]
30:28 Movements to Avoid
31:09 Steps to Remember
31:45 When Approaching | Forward Step
32:08 When Dodging Quickly | Large Backstep
34:23 When Quickly Distancing | Consecutive Large Backsteps
35:30 Blazing Fast Distance Closure | Reversal Reload Large Backstep
37:44 Step Summary
38:16 Extending Range | Stepping Shot
41:35 Extending Range Further | Forward Step Stepping Shot
42:09 Stepping Shot Summary
42:42 What is the Main Purpose of the Consecutive Combo?
[Importance ★★]
43:54 Sideways Movement | Side Step
44:20 Brother of the Big Backstep | Backstep
44:41 Simple Yet Versatile | Consecutive Forward Steps
[Importance ★]
45:52 For Big Movement ① | Forward Step Loop
46:49 For Big Movement ② | Big Backstep Loop
47:37 He Who Controls Movement Controls the Gunlance
6. Just Guard (Normal Guard)
48:22 Just Guard is a Damage-Dealing Action
[Importance ★★★]
49:00 The Basics of All Guards
50:09 The Main Use of Just Guard is Full Reload
51:48 5 Reasons Why You Should Use Just Guard 53:27 A big opening | Shortened Dragon Strike
55:02 Another option | Slam
56:12 There are endless options after a perfect guard
56:41 Three weaknesses of perfect guards
58:09 A trick to extend the perfect guard hitbox
59:31 It's hard to perfect guard! Button Countermeasures
7. Techniques Used in Specific Situations
01:00:23 Explanation of Techniques with Fixed Uses
[Importance ★★★]
01:00:47 Drill (Concentrated Dragon Stake)
01:04:11 Draw Slinger
[Importance ★★]
01:05:04 Sword Clash
01:06:27 Surprise Attack
01:07:06 Secret Mounted Attack (Aerial Full Burst)
[Importance ★]
01:08:11 Three Aerial Attacks
01:10:39 Mounting
01:12:03 Long Guard
01:13:07 Finally
▼X
Twitter: agoleoagolei
▼Biography
18 years of Gunlance experience / Played all games from 2G onwards primarily using the Gunlance.
▼Special Thanks
Kuro Cure, Gunlance Verification
https://x.com/kenk03061
▼Music Used
Music-Note.jp http://www.music-note.jp/
OtoLogic https://otologic.jp/
MusMus http://musmus.main.jp/
Maou Damashii https://maoudamashii.jokersounds.com/
#Gunlance
August 10th Update
Thank you all for your cooperation with the pipes.
Thanks to this, I reached 100,000 points! 🔥
[Items introduced in the video]
▼ Artillery Type Ranking
【ワイルズガンランスの答え】70体倒して決定した「砲撃タイプランキング」と“火力以外...
▼ Controller Used: DualSense Edge
https://link.amazon/B02VHWOwz
*The above link is an Amazon Associate link
▼ Summary of Attacks that can be guarded with Guard Enhancement (Tech-san)
https://techunt.site/wilds-guard-strong/
▼ Wilds Playlist
【ワイルズ】
▼ Chapters
00:00 The Ultimate Complete Explanation That Can Only Be Released Now
00:56 0. The Goal of This Video
02:03 1. Flow of This Video
03:34 2. What Kind of Weapon is a Gunlance?
05:15 3. Basic Gunlance Commands
4. Gunlance Attack Selection
07:15 Basic 4 Options and Shelling Types
[Importance ★★★]
08:08 When there is little opening | Shelling
09:54 Charging the Dragonfire Gauge | Charged Shelling
12:01 Combo to use in large openings | Consecutive Fires
14:51 Special move that consumes the gauge | Dragonfire
16:07 Activated under specific conditions | Shortened Dragonfire
18:47 Interesting ways to use Dragonfire
[Importance ★★]
19 :57 Powerful options after QR | Full Burst
22:10 Options after Full Burst | Full Burst Loop
24:10 Options after slam | Twin Shot Combo
[Importance ★]
24:37 Don't charge after all | Charged Cannon Cancel
25:14 When Twin Shots are impossible | Dragon Stake Cannon Derivative
26:15 Advanced player's mindset | Understanding Twin Shot distance
28:12 Show off if you can do it | Twin Shot Guard Point
5. Gunlance Distance Management
29:34 Why Movement is Crucial
[Importance ★★★]
30:28 Movements to Avoid
31:09 Steps to Remember
31:45 When Approaching | Forward Step
32:08 When Dodging Quickly | Large Backstep
34:23 When Quickly Distancing | Consecutive Large Backsteps
35:30 Blazing Fast Distance Closure | Reversal Reload Large Backstep
37:44 Step Summary
38:16 Extending Range | Stepping Shot
41:35 Extending Range Further | Forward Step Stepping Shot
42:09 Stepping Shot Summary
42:42 What is the Main Purpose of the Consecutive Combo?
[Importance ★★]
43:54 Sideways Movement | Side Step
44:20 Brother of the Big Backstep | Backstep
44:41 Simple Yet Versatile | Consecutive Forward Steps
[Importance ★]
45:52 For Big Movement ① | Forward Step Loop
46:49 For Big Movement ② | Big Backstep Loop
47:37 He Who Controls Movement Controls the Gunlance
6. Just Guard (Normal Guard)
48:22 Just Guard is a Damage-Dealing Action
[Importance ★★★]
49:00 The Basics of All Guards
50:09 The Main Use of Just Guard is Full Reload
51:48 5 Reasons Why You Should Use Just Guard 53:27 A big opening | Shortened Dragon Strike
55:02 Another option | Slam
56:12 There are endless options after a perfect guard
56:41 Three weaknesses of perfect guards
58:09 A trick to extend the perfect guard hitbox
59:31 It's hard to perfect guard! Button Countermeasures
7. Techniques Used in Specific Situations
01:00:23 Explanation of Techniques with Fixed Uses
[Importance ★★★]
01:00:47 Drill (Concentrated Dragon Stake)
01:04:11 Draw Slinger
[Importance ★★]
01:05:04 Sword Clash
01:06:27 Surprise Attack
01:07:06 Secret Mounted Attack (Aerial Full Burst)
[Importance ★]
01:08:11 Three Aerial Attacks
01:10:39 Mounting
01:12:03 Long Guard
01:13:07 Finally
▼X
Twitter: agoleoagolei
▼Biography
18 years of Gunlance experience / Played all games from 2G onwards primarily using the Gunlance.
▼Special Thanks
Kuro Cure, Gunlance Verification
https://x.com/kenk03061
▼Music Used
Music-Note.jp http://www.music-note.jp/
OtoLogic https://otologic.jp/
MusMus http://musmus.main.jp/
Maou Damashii https://maoudamashii.jokersounds.com/
#Gunlance