#mtg #edh #magicthegathering
Check out my other videos:
How to play Casual Control:
• 5 Tips To Play Control In Commander |...
Commander Quick Look:
• Emry, Lurker of the Loch - Commander ...
EDH Gameplay:
• SpellTable EDH Gamplay | Phenax vs El...
Hello and welcome back to the channel. I am your host and friendly neighborhood WHITE mage. White is a color in Magic that excels in 1 on 1 gameplay. White likes to go wide with many small creatures that can make one big attack or block efficiently. Where Mono White falls off is when life totals are doubled and 2 extra players are added to the game. But how can we solve the Mono White issue in Commander? I seek to answer that question in this video.
Azoreign
#mtg #edh #magicthegathering
Check out my other videos:
How to play Casual Control:
• 5 Tips To Play Control In Commander |...
Commander Quick Look:
• Emry, Lurker of the Loch - Commander ...
EDH Gameplay:
• SpellTable EDH Gamplay | Phenax vs El...
Hello and welcome back to the channel. I am your host and friendly neighborhood WHITE mage. White is a color in Magic that excels in 1 on 1 gameplay. White likes to go wide with many small creatures that can make one big attack or block efficiently. Where Mono White falls off is when life totals are doubled and 2 extra players are added to the game. But how can we solve the Mono White issue in Commander? I seek to answer that question in this video.
Azoreign
White's best ramp remains it's ability to reanimate permanents. Brought Back, Sevinne's Reclaimation, Sun Titan, and Serra Paragon are a way better package than the catch-up land cards. White's also the best mono-color to use equipment ramp, i.e. stuff like Sword of the Animist. Finally, white also has ways to fetch lands out of the library - I'm a huge fan of Tithe, but even something like Ambitious Farmhand is a very good card that synergizes with a lot of what white wants to do. There's also the oft-forgotten Endless Horizons and Oreskos Explorer.
For draw:
You missed out on Tocasia's Welcome for weenie draw. Again, white is happy to default to the equipment package here if it needs to, just like with ramp. Second, everyone wrote off the "you and target player draw a card" mechanic after Secret Rendezvous but there's actually been some solid cards released for that in recent history too: Cut a Deal, Tenuous Truce, and Loran of the Third Path are the main standouts but others exist (I'm trying out the new Teyo planeswalker in a couple decks). There's also a developing "when you attack with two or more creatures" draw package too, with Minas Tirith and Chivalric Alliance. I'll note as well that white is very well-positioned to introduce and maintain the monarchy and/or initiative into games.
For removal:
Yep, it's a very long list with enough decent cards that you can/should start picking based on theme and not just for effect. I'll keep it short with just two mentions I rarely see: Unexpectedly Absent and Soul Partition. Both are much better effects than people give credit for, both can be used in a pinch to protect your own stuff, and both can hit any nonland permanent.
Wincons:
Sigarda's Summons is fun. White also has some sneaky-good support for voltron auras (Unquestioned Authority, Mantle of the Ancients). Honestly I still think Moonshaker Cavalry is wildly overrated, white's had similar effects for ages (Mirror Entity, Goldknight Commander, Cathar's Crusade, Starlight Spectacular). There's also Brave the Elements-type effects that can serve double-purpose as overruns or as protective options.
Graveyard:
You forgot Emeria The Sky Ruin, Hall of Heliod's Generosity, Karmic Guide, and Sevinne's Reclaimation. More generally, everyone drastically underestimates white's recursion - there's a million cards to get back low-CMC stuff, but you can also get enchantments, creatures, and equipment at decent rates.
Other Notables:
The biggest thing that you haven't mentioned is that white is a great color for defensive interaction. Teferi's Protection is more-or-less unique, but if we're just looking to keep our things alive (as opposed to our face) there's things like Clever Concealment, Cosmic Intervention, or Unbreakable Formation as well as Brave the Elements that I already discussed. It's also got Reprieve, the "of Runes" family, Selfless Spirit, and several Brought Back-like effects.