All the nozzles in Super Mario Sunshine are great. The extra mechanics they add to the game increase the replay-ability, skill-cap, and plain ol' fun. But one nozzle sticks out like a sore thumb: the turbo nozzle.
We all like going fast, I'm sure, but the turbo nozzle hardly provides anything interesting to the gameplay, nor is there much to even use the nozzle for. Well, I aim to change that, right here, right now! You will never look at the turbo nozzle the same when you decide to take, the Turbo-Box Challenge!
Jump into the secret-boxes, with a turbo nozzle of all things, and put your speed skills to the test!
For the record, the "nailed it" specifically refers to me saying chasm correctly, this time.
My Extras Channel:
@particularextras
All the nozzles in Super Mario Sunshine are great. The extra mechanics they add to the game increase the replay-ability, skill-cap, and plain ol' fun. But one nozzle sticks out like a sore thumb: the turbo nozzle.
We all like going fast, I'm sure, but the turbo nozzle hardly provides anything interesting to the gameplay, nor is there much to even use the nozzle for. Well, I aim to change that, right here, right now! You will never look at the turbo nozzle the same when you decide to take, the Turbo-Box Challenge!
Jump into the secret-boxes, with a turbo nozzle of all things, and put your speed skills to the test!
For the record, the "nailed it" specifically refers to me saying chasm correctly, this time.
My Extras Channel:
@particularextras
To get the blue coin behind the Turbo Gate in the sea, go to the water with the sand near Gelato Beach and make sure 3/4 of Mario's body is submerged underwater, except for his head. Then, place the banana down. If done right, the banana should be able to be placed underwater. Next, clip out of bounds (I'd recommend back-stepping into the pole of the coconut fruit stand nearest to the police station) and then dive and roll-out along the floor of the obstructive plane of the underworld to avoid death, (the game will kill you if you are touching the ground for the duration of 1 second) then you should Triple Jump when you see the sand underwater appear, and then hover at the apex of the Triple Jump and then Ground-Pound at the VERY END of the hover. By Ground- Pounding, it gives you a height boost of a few pixels, allowing you to BARELY reach the sand above you. If you are now on the sand underwater, you will have had to have done this whole process moderately quickly, as the banana you previously placed underwater may have timed out and disappeared, and you will have to do this whole process again. But, If you were fast enough, grab the banana and head over to the Turbo Gate. When you reach it, line up so that Mario is facing exactly away from the stone column with the Turbo Gate attached to it, the backflip. At the maximum height of the backflip, quickly Ground-Pound when Mario is right next the Turbo Gate and throw the fruit when the Ground-Pound animation is static (Mario is curled up in a ball not moving for about a half-second) and you should clip into the gate and grab the coin. Finally, you NEED to save the game when you collect the blue coin, as you will be trapped behind the unbroken Turbo Gate and will need to Soft-Reset the game. Just pressing 'Continue' will not save the blue coin when you Soft-Reset.
To get the shine behind the Turbo Gate near where the Yoshi Egg spawns, grab a papaya (A yellow pear-looking fruit) from anywhere close enough so that you have more time before the fruit disappears, as this trick is difficult to get on your first try. Then place the papaya by the wall closest to the right of the turbo gate, and make sure it is as close to the wall as possible when placed. Then, jump into the fruit and you should clip through the wall and bypass the gate, allowing you to collect the Shine Sprite. This trick may take a few attempts, but if the fruit times out, just grab another papaya and try again.
To get to the Turbo Track inside the Police Station without breaking the gate with the Turbo Nozzle, grab a coconut from the fruit stand and wall jump off the wall on the left of the entrance to get onto a roof. Then, climb onto the the yellow roof and then spin-jump to the green roof of the police station (The one slanted at about 80 degrees.) After that, go onto the bottom left corner of this slanted roof and go about 5 pixels to the right. Next, jump and immediately throw the coconut. If done correctly, Mario should speed-drop inside a brown wall. Since you are already in the wall, walk into the loading zone of the Turbo Track, completely bypassing the gate. You will have to complete this level with the Hover Nozzle rather than the Turbo Nozzle, But it is easy to complete the level and collect the Shine Sprite by water-sliding and hovering from block to block.
As far as I'm aware, none of these glitches were known back when this video was posted, (Maybe bypassing the Turbo Gate of the shine near the Yoshi Egg spawn glitch was known, but not by many people) so It's really not your fault that you missed them. Back in 2017, It WOULD be impossible to 100% the game without the Turbo Nozzle, as these glitches had not been discovered yet. I wrote this comment to just inform you that use of the Turbo Nozzle is now not mandatory to collect all 96 Shine Sprites and 240 blue coins. (100% the game.)
By the way, I love your videos dude. They are extremely entertaining and never fail to make me laugh. You are definitely one of my favourite Youtube channels. :D