Dreamscaper: Killer Combat on an Indie Budget

GDC Festival of Gaming

GDC Festival of Gaming

90,384 views

In this GDC 2022 session, Afterburner Studios’ Ian Cofino walks through the process of creating a satisfying combat system on a small, indie team—focusing on the design, feel and workflow needed to achieve success.

Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free!

Join the GDC mailing list: http://www.gdconf.com/subscribe

Follow GDC on Twitter: Twitter: Official_GDC

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day.  Subscribe to the channel to stay on top of regular updates, and check out GDC Vault  for thousands of more in-depth talks from our archives.