This time, we're taking on Super Bomberman 2, a Super Famicom classic! Unlike the previous game, Reimu's invincibility at the start is gone, resulting in a game over from round 1... With a wider variety of gimmicks compared to the first game, Reimu struggles to progress. When she finally defeats the fifth and final enemy, the mastermind appears!?
As a child, I was obsessed with retro games, sometimes succeeding, sometimes failing. From RPGs like Final Fantasy and Dragon Quest, to action games like Mario and Mega Man, and racing games like Mario Kart, there were so many games I was crazy about. This series focuses on playing these games from an adult perspective, while also aiming for free-flowing humor. Marisa and Kimemaru provide commentary and explanations to Reimu's clumsy gameplay. We hope that watching our videos will help you relax when you're tired of everyday life. We'll do our best to convey a level of silliness and absurdity you've never seen before.
Super Bomberman 2, released in 1994 for the Super Famicom, is the second game in the Bomberman series. The story mode stages were redesigned from the square layout of the previous game, and new gimmicks such as cannons and darkness were added. It consists of 5 rounds and 7 stages, culminating in a one-on-one battle against an enemy Bomberman in the final stage, followed by a fight against a mecha controlled by the enemy.
Super Bomberman 2 (SFC), released in 1994, is the second game in the Bomberman series for the Super Famicom. The story mode stages were changed from the square layout of the previous game, and new gimmicks such as cannons and darkness were added. [Contains spoilers]
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@ドッタンバッタンゆっくりゲーム実況tv
#GameCommentary #RetroGames #Games #Bomberman #YukkuriCommentary
#ActionGames
Free materials used in this series:
Yukkuri: Kitsune-sama http://www.nicotalk.com/charasozai_kt...
Room Background: Minchirie-sama https://min-chi.material.jp/
BGM: t12ya-sama https://dova-s.jp/bgm/play22074.html
Kamaboko Sachiko-sama https://dova-s.jp/bgm/play20961.html
Chocomint-sama https://dova-s.jp/se/play1020.html
NaruIDEA: https://dova-s.jp/se/play1256.html
Causality Sound: https://dova-s.jp/se/play901.html
Takashi Koya: https://dova-s.jp/se/play320.html
Esnic Kawahiro: https://dovas.jpse/detail/1450/download
Kazuchi: https://dova-s.jp/bgm/detail/4757
Sound Effect Lab: https://soundeffect-lab.info/sound/sub-
category/summer.html
This time, we're taking on Super Bomberman 2, a Super Famicom classic! Unlike the previous game, Reimu's invincibility at the start is gone, resulting in a game over from round 1... With a wider variety of gimmicks compared to the first game, Reimu struggles to progress. When she finally defeats the fifth and final enemy, the mastermind appears!?
As a child, I was obsessed with retro games, sometimes succeeding, sometimes failing. From RPGs like Final Fantasy and Dragon Quest, to action games like Mario and Mega Man, and racing games like Mario Kart, there were so many games I was crazy about. This series focuses on playing these games from an adult perspective, while also aiming for free-flowing humor. Marisa and Kimemaru provide commentary and explanations to Reimu's clumsy gameplay. We hope that watching our videos will help you relax when you're tired of everyday life. We'll do our best to convey a level of silliness and absurdity you've never seen before.
Super Bomberman 2, released in 1994 for the Super Famicom, is the second game in the Bomberman series. The story mode stages were redesigned from the square layout of the previous game, and new gimmicks such as cannons and darkness were added. It consists of 5 rounds and 7 stages, culminating in a one-on-one battle against an enemy Bomberman in the final stage, followed by a fight against a mecha controlled by the enemy.
Super Bomberman 2 (SFC), released in 1994, is the second game in the Bomberman series for the Super Famicom. The story mode stages were changed from the square layout of the previous game, and new gimmicks such as cannons and darkness were added. [Contains spoilers]
Subscribe to our channel here:
@ドッタンバッタンゆっくりゲーム実況tv
#GameCommentary #RetroGames #Games #Bomberman #YukkuriCommentary
#ActionGames
Free materials used in this series:
Yukkuri: Kitsune-sama http://www.nicotalk.com/charasozai_kt...
Room Background: Minchirie-sama https://min-chi.material.jp/
BGM: t12ya-sama https://dova-s.jp/bgm/play22074.html
Kamaboko Sachiko-sama https://dova-s.jp/bgm/play20961.html
Chocomint-sama https://dova-s.jp/se/play1020.html
NaruIDEA: https://dova-s.jp/se/play1256.html
Causality Sound: https://dova-s.jp/se/play901.html
Takashi Koya: https://dova-s.jp/se/play320.html
Esnic Kawahiro: https://dovas.jpse/detail/1450/download
Kazuchi: https://dova-s.jp/bgm/detail/4757
Sound Effect Lab: https://soundeffect-lab.info/sound/sub-
category/summer.html
ボンバーマンの続編待ってました!ステージ一つ見ても前作からガラッと作風が変わって当時は驚いたものです♪でも各ワールドのボスが難しかった😅
今回も安定のブチギ霊夢と言い間違い天然霊夢炸裂で爆笑しました😂個人的にはキレながらツッコミ入れる魔理沙さんがツボでしたwww