🏥 support IGC on Patreon: Patreon: indiegameclinic
Key Moments:
00:00 the problem
01:49 why are we categorising in the first place? gamers vs devs.
04:16 genre in film and literature
06:44 genre and mode in horror and Mexican food
08:55 how is this useful for developers
09:31 a stricter definition of game genre
12:12 the pyramid of game elements
16:16 when mood delays your core mechanics
19:12 random slop does not a roguelike make
21:41 back to a designer's way of thinking genre
22:39 lessons from Spelunky
26:45 your fave genre mashups are actually just one genre
28:08 roguelikes & deckbuilders as genre vs mode
30:30 back to practical developer issues
Videos Mentioned:
How To (Accidentally) Make A Cozy Game
🏥 support IGC on Patreon: Patreon: indiegameclinic
Key Moments:
00:00 the problem
01:49 why are we categorising in the first place? gamers vs devs.
04:16 genre in film and literature
06:44 genre and mode in horror and Mexican food
08:55 how is this useful for developers
09:31 a stricter definition of game genre
12:12 the pyramid of game elements
16:16 when mood delays your core mechanics
19:12 random slop does not a roguelike make
21:41 back to a designer's way of thinking genre
22:39 lessons from Spelunky
26:45 your fave genre mashups are actually just one genre
28:08 roguelikes & deckbuilders as genre vs mode
30:30 back to practical developer issues
Videos Mentioned:
How To (Accidentally) Make A Cozy Game
Or find us at https://indie-game-clinic-shop.fourthwall.com/en-gbp, and https://uk.bookshop.org/shop/indiegameclinic 📚👕