Hello fellow tofu delivery bois!
.
Today, we'll look at Wangan Midnight games history. Not only Wangan Midnight Maximum Tune Series, but the entire gaming division of this franchise. You'll see a Wangan Midnight PS3 game, and the arcades too.
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Timestamps:
0:00 - Wangan Midnight (2001)
0:29 - Wangan Midnight R (2002)
0:51 - Wangan Midnight Maximum Tune (2004)
1:25 - Wangan Midnight Maximum Tune 2 (2005)
1:49 - Wangan Midnight Maximum Tune 3 (2007)
2:20 - Wangan Midnight PS3 (2007)
2:47 - Wangan Midnight Maximum Tune 3DX (2008)
3:13 - Wangan Midnight Maximum Tune 3DX+ (2010)
3:39 - Wangan Midnight Maximum Tune 4 (2011)
4:10 - Wangan Midnight Maximum Tune 5 (2014)
4:55 - Wangan Midnight Maximum Tune 5 DX (2015)
5:16 - Wangan Midnight Maximum Tune 5 DX+ (2016)
5:54 - Wangan Midnight Maximum Tune 6 (2018)
6:33 - Wangan Midnight Maximum Tune 6 R (2020)
6:57 - Wangan Midnight Maximum Tune 6 RR (2021)
.
twitter: (not yet)
instagram: (not yet)
.
#wanganmidnight #wmmt #wanganevolution
Hello fellow tofu delivery bois!
.
Today, we'll look at Wangan Midnight games history. Not only Wangan Midnight Maximum Tune Series, but the entire gaming division of this franchise. You'll see a Wangan Midnight PS3 game, and the arcades too.
.
Timestamps:
0:00 - Wangan Midnight (2001)
0:29 - Wangan Midnight R (2002)
0:51 - Wangan Midnight Maximum Tune (2004)
1:25 - Wangan Midnight Maximum Tune 2 (2005)
1:49 - Wangan Midnight Maximum Tune 3 (2007)
2:20 - Wangan Midnight PS3 (2007)
2:47 - Wangan Midnight Maximum Tune 3DX (2008)
3:13 - Wangan Midnight Maximum Tune 3DX+ (2010)
3:39 - Wangan Midnight Maximum Tune 4 (2011)
4:10 - Wangan Midnight Maximum Tune 5 (2014)
4:55 - Wangan Midnight Maximum Tune 5 DX (2015)
5:16 - Wangan Midnight Maximum Tune 5 DX+ (2016)
5:54 - Wangan Midnight Maximum Tune 6 (2018)
6:33 - Wangan Midnight Maximum Tune 6 R (2020)
6:57 - Wangan Midnight Maximum Tune 6 RR (2021)
.
twitter: (not yet)
instagram: (not yet)
.
#wanganmidnight #wmmt #wanganevolution
Here's some things you missed:
MT2 added more story mode chapters, the Hakone course and a whole new game mode called 10 Outrun.
MT3 is a new game not a rebadged MT2, remade story mode up to 80 chapters, they added the Wangan highway that went all the way down rather than a few km.
The battle mode you mentioned is just called Ghost battle mode in english.
3DX got an extra power bar, a new course Nagoya and 30 new story chapters (100 + 10 bonus) completing the story in the manga.
Namco also started to change the story to incorrect cars and locations. (These changes would stay in the series until this day)
3DX+ got a new course Fukuoka (there was also an unreleased game mode but that's pretty much it) and extra customisation options.
MT4 got a large story downgrade, going to the same amount as chapters as MT1 from 110 to 60 and adding more unnecessary changes like 3DX. It also got internet connectivity for the Banapass system, also adding online events and online updates. 4 also went to 830hp, more customisation options and two new courses added to Tokyo: Mirai Line and Yaesu Line. Fukuoka and Nagoya were removed at release and added back in later online updates. RUF was also added to replace Gemballa from the Japanese versions since Namco couldn't add Gemballa for the English version for some unknown reason. 10 Outrun mode was no longer in the game, only being used for MT2-3DX+.
MT5's extreme VS mode went nowhere for an hour. The story mode is exactly the same as 4 other than more random car changes (no major improvements as you claim), I have no idea what they were doing for 3 years... 10 outrun mode was added in MT2, not MT5. 5 also got a new Sub Tokyo course and added in an update: Hakone Turnpike (MT. Taikan) along with changes to VS mode rewards.
5DX didn't add too much other than a new track Kobe Area and more online events.
5DX+ added the Hiroshima course. You also Missed Honda was added (Honda was also an unfinished addition to 3DX+, most likely due to licensing concerns for Highway racing).
6 added Porsche to replace RUF, more customisation, the addition of BBS wheels, the Stamp system and more online events. 6 also removed stickers and livery options on cars, and replaced the straight and spotted neons with different patterns. There was also the removal of real life aero kits, most likely due to licensing.
Story mode was back to 100 but lacks the 10 bonus chapters from 3DX.
Here you said ghost mode was racing yourself, that's also wrong. Ghost mode was where you could race yourself or any other person you could find on a list or by searching names.
6R really was just 3 cars and just online events. I believe the development team was switched here.
6RR got 2 new cars, not 1, and more online event stuff. The Watanabe rims were removed due to licensing.
There's also BGM (music) changes with each game from menu music to race music. The only WMMT that didn't get a BGM update was 6R. Customisation options also was added with each major release.
Wangan Midnight Arcade was released on PS2 also.
The PS3 game was completely different to everything else and was made along with a PSP version.
Overall this is a great series, but after Genki stopped doing console games and Maximum Tune stopped focusing on the Wangan Midnight story and more towards online events, unfortunately you have to buy the old games to appreciate the series or look forward to the emulation progress for MT3 and older. Sadly this series is now known for the milked Maximum Tune games.
You've shown a great lack of reliablility and the ability to research in this video. Each Maximum Tune site has a page dedciated to what's new in each title.
Thanks for using a picture of my Assetto Corsa Devil Z mod for the 2023 thumbnail but it's a bit missleading since Assetto Corsa is not a Wangan Midnight game, WMMT6RR was 2021 and the graphics are unchanged since MT5 (2014).